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Puzzle-gaming

Retro Gamer

Retro Gamer

TIGER HELI

TIGER-HELI ESTABLISHED TOAPLAN'S REPUTATION AS A SHOOTING GAME POWERHOUSE, EMERGING AS ONE OF THE MOST IMPORTANT, INFLUENTIAL RELEASES THE GENRE HAS EVER SEEN. AND IT'S STILL NOT DONE. LATER THIS YEAR TIGER-HELI LANDS ON ATARI CONSOLES. BUT WHAT MADE IT SUCH A SPECIAL GAME?

9 min  |

Issue 275
Retro Gamer

Retro Gamer

SUPER COLLECTENDO

Mark Smith's love for the SNES comes from lifelong friendships

2 min  |

Issue 275
Retro Gamer

Retro Gamer

SOUL READER 1&2 REMASTERED

RETURN TO NOSGOTH

2 min  |

Issue 275
Retro Gamer

Retro Gamer

TONY WARRINER

Before creating classics like Beneath A Steel Sky and Broken Sword, the Revolution Software cofounder had a chaotic start to his career that saw him working on the infamous World Cup Carnival and programming flight control systems

10+ min  |

Issue 275
Retro Gamer

Retro Gamer

THE MAKING OF RAYMAN 2

ORIGINALLY PLANNED AS A 2D GAME, RAYMAN'S SEQUEL QUICKLY MOVED INTO THE THIRD DIMENSION. HOWEVER, CREATING A 3D PLATFORMER PROVED TO BE CHALLENGING, PARTICULARLY WITH MANY MEMBERS OF THE TEAM NOT USED TO THE NEW TECHNOLOGY THAT WAS REQUIRED...

8 min  |

Issue 275
Retro Gamer

Retro Gamer

Hardware Heaven ZX81

After finding success with the ZX80 computer, Sinclair Research wanted a new model on the market for 1981.

1 min  |

Issue 275

Retro Gamer

Time for a truce

Ah, the Amiga. My history - Digitiser's history with the 16-bit Commodore machine is well documented. The potted version is that when Digitiser launched on Teletext we didn't initially feature the Amiga. Cue calls and letters from angry Amiga fans. We relented. And then over the next year or so our initial assertion that the Amiga was on its way out kind of, y'know, came to pass, and so we were duty-bound to report that news.

2 min  |

Issue 275
Retro Gamer

Retro Gamer

NINJA COP

Hudson Soft's Ninja Cop swung into action on the Game Boy Advance, delivering fast-paced, justice-fuelled thrills and playing like a cross between Strider and Bionic Commando. It now demands a hefty price on the second-hand market, but is it actually worth the effort to track down?

3 min  |

Issue 275

Retro Gamer

XBOX 180

Microsoft should have named its second console n the Xbox 180 because that's kind of what it pulled off with the machine.

3 min  |

Issue 275
Retro Gamer

Retro Gamer

BASIC BRILLIANCE

Organiser Gunnar Karnold and competitor Ben Coffer talk about the 2025 edition of the BASIC 10-Liner competition

2 min  |

Issue 274
Retro Gamer

Retro Gamer

Thunder Force IV

As great as shmups are, playing them can be a pretty lonely experience due to many of them catering to a single player.

1 min  |

Issue 274
Retro Gamer

Retro Gamer

A MEGA JAPANESE COLLECTION

From small acorns mighty collections grow

2 min  |

Issue 274
Retro Gamer

Retro Gamer

BANJO-KAZOOIE

AS EARLY MASCOTS OF THE NINTENDO 64, BANJO THE FIST-SWINGING BEAR AND KAZOOIE THE EGG-SHOOTING BREEGULL WERE HERALDED AS BRITISH DEVELOPER RARE'S ANSWER TO SUPER MARIO 64. NEARLY 30 YEARS ON, WE SPEAK TO SERIES COMPOSER GRANT KIRKHOPE FOR HIS MEMORIES OF WORKING ON THE ACCLAIMED PLATFORMER

4 min  |

Issue 274
Retro Gamer

Retro Gamer

Sleepwalker

JUST WAKE HIM

1 min  |

Issue 274
Retro Gamer

Retro Gamer

Mario Kart World

DOES NINTENDO'S LAUNCH GAME OFFER YOU THE WORLD?

3 min  |

Issue 274
Retro Gamer

Retro Gamer

THE LATEST NEWS FROM JANUARY 2009

Zombies might be cold, dead things, but Valve's coop shooter Left4Dead was full of them and happened to be the hot new thing in town.

3 min  |

Issue 274
Retro Gamer

Retro Gamer

The Legend Of Zelda: Breath Of The Wild

Nintendo Switch 2 Edition

1 min  |

Issue 274
Retro Gamer

Retro Gamer

Do you like Worms?

I haven't been on the telly for about six years and the radio for five. I am very much what some people might call a 'has been'. But to quote Shakespeare, “Better to be a has been than a never was.” I still have tiny bits of I'm A Celebrity magic dust in my hair and every now and then I give my head a wobble and get really sweet gigs. One of them happened a couple of weeks ago when Chris Wilkins invited me to host a Q&A at his ZZAP!64 event in Kenilworth. I've written before about the lovely vibe at these meets.

2 min  |

Issue 274
Retro Gamer

Retro Gamer

YOUR SINCLAIR #64

IN THE DARK DAYS BEFORE THE INTERNET WE GOT OUR GAME NEWS FROM MAGAZINES. COMPETITION WAS FIERCE, BUT A GOOD COVERTAPE COULD STAND OUT AND TEMPT READERS INTO A PURCHASE. IN THIS MONTH'S COVERMOUNT CORNER, WE LOOK AT YOUR SINCLAIR #64, WITH A TAPE MORE STUFFED THAN EVER

2 min  |

Issue 274
Retro Gamer

Retro Gamer

THE MAKING OF JUNGLE STRIKE: THE SEQUEL TO DESERT STRIKE

IN 1993, ELECTRONIC ARTS RELEASED A SEQUEL TO ONE OF ITS MOST ICONIC 16-BIT GAMES. THE PREMISE WAS 'BIGGER, BETTER, MORE', AND IT DELIVERED IN SPADES. RETRO GAMER DONS ITS FLIGHT SUIT AND TAKES THE COMANCHE FOR A SPIN WITH JUNGLE STRIKE DESIGNERS JOHN MANLEY AND TONY BARNES...

7 min  |

Issue 274
Retro Gamer

Retro Gamer

Power Stone

MORE POWER, MORE POSSIBILITIES

1 min  |

Issue 274
Retro Gamer

Retro Gamer

Arcade Archives 2: Ridge Racer

DOES THE KING OF DRIFT STILL HAVE IT?

2 min  |

Issue 274
Retro Gamer

Retro Gamer

NICK ROBERTS

A true unsung legend of the publishing industry, Nick Roberts started out poking around on Crash before launching, editing and even designing some of the UK's most iconic gaming mags. Given his clear plate-spinning talents, perhaps it's somewhat ironic then that the first videogame he ever played was Wacky Waiters!

10+ min  |

Issue 274

Retro Gamer

Ghostbusters

I was 11 years old when I first watched Ghostbusters and it left quite the impression on me.

1 min  |

Issue 274
Retro Gamer

Retro Gamer

Andrew Braybrook

The creator of Paradroid and Uridium tells Rory Milne about his new games

3 min  |

Issue 274
Retro Gamer

Retro Gamer

A TRULY HYPER SEQUEL

Jonathan Port on his follow-up game that crosses Uridium with Paradroid

3 min  |

Issue 274
Retro Gamer

Retro Gamer

ULTIMATE Suikoden

A VANGUARD FOR THE FIRST ERA OF 32-BIT RPGS, YOSHITAKA MURAYAMA AND JUNKO KAWANO'S SUIKODEN PROVED THE STRONG FOUNDATION ESTABLISHED BY POPULAR 16-BIT CONSOLE RPGS AND BOLSTERED IT WITH NEW METHODS OF COMBAT, A STRIKING POLITICALLY DRIVEN NARRATIVE, AND AN ARMY'S WORTH OF RECRUITABLE CHARACTERS

5 min  |

Issue 274
Retro Gamer

Retro Gamer

The American crash diet

it was 1983 and the country was gorging on videogames. Sales were exploding. Games begat books, begat cartoons, begat top 40 singles. Everything short of a breakfast cereal. (Wait. Never mind. That happened too.)

2 min  |

Issue 274
Retro Gamer

Retro Gamer

SwanCrystal

■ Tanita Corporation's Mama Mitte, a scale designed to track the health of pregnant mothers and their children, included a SwanCrystal for receiving and displaying data from the scale.

1 min  |

Issue 274
Retro Gamer

Retro Gamer

BUDGET BRILLIANCE

How PC gaming is turning Darran to digital releases

3 min  |

Issue 274

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