Denemek ALTIN - Özgür
THE HISTORY OF HERETIC
Retro Gamer
|Issue 277
AS THE DUST SETTLED ON MARS, ID TURNED ITS ATTENTION TO A NEW MAGNIFICENT ENGINE. MEANWHILE, CAPITALISING ON THE SUCCESS OF DOOM WAS PARAMOUNT - OVER TO DUNGEONS & DRAGONS FANS, RAVEN SOFTWARE
In 1990, the Commodore Amiga home computer remained a commercial force. “It was the computer my brother and I were passionate about, and the one we owned,” says Brian Raffel, cofounder of Raven Software. “We taught ourselves art on it, with the idea of creating a videogame.” Alongside his brother, Steve, the pair from Madison, Wisconsin, formed Raven and developed the first level of Black Crypt. Similar to FTL Games’ legendary Dungeon Master, Black Crypt saw the player commanding four heroes through the titular underground area as they sought to eliminate an evil cleric. At the time, both brothers worked in art – Brian as a high-school art teacher, Steve as a silkscreen printer. “Our focus was on creating a fully developed first level of Black Crypt,” explains Brian. “We sent it to ten publishers in the hope of securing funding and a publishing deal.” The response was positive, with the brothers accepting an offer from Electronic Arts. The Raven had taken flight.
Meanwhile, down the road from Raven’s office in Wisconsin’s state capital, John Romero, John Carmack and Tom Hall were busy designing their breakthrough hit, Wolfenstein 3D. Having formed in Shreveport, Louisiana, their company, id Software, relocated to Madison in the early Autumn of 1991. At the suggestion of Electronic Arts, Raven advertised for a PC programmer – John Romero’s girlfriend spotted the ad, pointing out the fellow software company situated just a mile down the road. “I remember when they all came to our office and showed us what they were doing [with
Bu hikaye Retro Gamer dergisinin Issue 277 baskısından alınmıştır.
Binlerce özenle seçilmiş premium hikayeye ve 9.000'den fazla dergi ve gazeteye erişmek için Magzter GOLD'a abone olun.
Zaten abone misiniz? Oturum aç
Retro Gamer'den DAHA FAZLA HİKAYE
Retro Gamer
WarTech: Senko No Ronde
As a frequent importer of Dreamcast games, I came to love a small studio called G.Rev.
1 mins
Issue 280
Retro Gamer
GAMING 101
Adam Barnes formulates the perfect gaming education for his kids
3 mins
Issue 280
Retro Gamer
FORMULA 1 97
PLATFORM: PLAYSTATION » RELEASED: 1997 » CHEAT TYPE: SECRET STAGE » CHEAT COMPLEXITY: VERY HIGH
1 min
Issue 280
Retro Gamer
ALIEN SYNDROME
REMEMBER THE BACK OF THE ARCADE, WHERE THE NOT-SO-FLASHY COIN-OPS LURKED IN THE DARKNESS, WAITING TO BE DISCOVERED? BACK IN 1987, THIS IS WHERE YOU'D LIKELY HEAR A BLOODCURDLING FEMALE SCREAM THAT COULD BELONG TO ONLY ONE GAME...
10 mins
Issue 280
Retro Gamer
A MULTITUDE OF MEGA MAGAZINES
Marc Jowett holds the front pages with his impressive Sega magazine collection
2 mins
Issue 280
Retro Gamer
THE MAKING OF EARTHWORM JIM 2
THERE AREN'T THAT MANY GAMES THAT CAN CALL THEMSELVES \"ONE OF THE CRAZIEST ADVENTURES OF ALL TIME\". EARTHWORM JIM 2 IS DEFINITELY ONE OF THE TOP THREE CANDIDATES
9 mins
Issue 280
Retro Gamer
KNUCKLES' CHAOTIX
Released on Sega's 32X add-on for the Mega Drive, Knuckles' Chaotix is a colourful 2D platformer that introduced some unique gameplay elements and new characters, as well as giving Knuckles his only ever starring role
3 mins
Issue 280
Retro Gamer
Evercade Multi-Game Cartridges
BLAZE ENTERTAINMENT FINISHES 2025 WITH A BANG
3 mins
Issue 280
Retro Gamer
ENIGMATIC EXCAVATIONS
GAMES ARE OFTEN CANCELLED, AND THIS WAS ESPECIALLY TRUE IN THOSE TURBULENT EARLY YEARS OF THE UK VIDEOGAMES INDUSTRY. MOST DEVELOPERS WOULD EXPERIENCE A FEW, BUT ENIGMA VARIATIONS AND THE OWNERS' SUBSEQUENT COMPANIES HAD MORE THAN THEIR FAIR SHARE. IT'S TIME TO DISCOVER WHY
10 mins
Issue 280
Retro Gamer
It's-a me, Pauline!
My daughter turned 16 this year, which means I've officially entered the stage of parenthood where anything I say is answered with eye-rolling. It also means I've been thinking a lot about when she was small - specifically the time she inadvertently sent me on one of the strangest, most meaningful missions of my life.
2 mins
Issue 280
Listen
Translate
Change font size
