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Hellblade: Senua's Sacrifice

Much has been sacrificed here, although it shouldn’t come as a total surprise. Created by a team of just 20 and self-published, Ninja Theory was always putting itself in a tricky position with Hellblade. Its intentions were noble: to make a game centered around the still-taboo subject of mental illness. Bolstered by the studio’s trademark graphical flair, smooth third-person hack-and-slash combat and a reduced price point, the aim was to revive the ‘double-A’ game in a meaningful way. Unfortunately Ninja Theory is so focused on its novel, in-game portrayal of psychosis that it has forgotten to build a decent game around it. 

4 min  |

October 2017
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Horizon Zero Dawn

Guerrilla delivers an ambitious combat system in its sprawling action RPG.

3 min  |

October 2016
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Supermassive Games

The UK studio on a mission to live up to its name.

8 min  |

February 2017
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Beyond Infinity

After a remarkable 2016, what’s next for Rez creator Tetsuya Mizuguchi?

4 min  |

July 2017
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Marvel vs Capcom : Infinite

One of the most impenetrable fighting games around shows its friendly side

5 min  |

July 2017
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Making History

How a team of futurists went back in time to make the most intriguing Call Of Duty in years

10+ min  |

July 2017
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Délice De France

At Paris Games Week, violence takes the shine off Sony’s push for the massmarket

4 min  |

January 2018
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Rush The Stage

How the DriveClub developers have redefined the arcade racer in record time.

4 min  |

January 2018
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My Favourite Game Kumail Nanjiani

The comedian and actor on Commodore 64 bootlegs and looking for emotion in game.

3 min  |

January 2018
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Trigger Happy

Shoot first, ask questions later

3 min  |

January 2018
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Dragon Age: Inquisition

Three years on, BioWare’s biggest Dragon Age is a work of glorious and slightly tragic excess

7 min  |

January 2018
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Hidden Agenda

Hidden Agenda

2 min  |

January 2018
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Post Script

Why the Blades are at the heart of everything Xenoblade Chronicles 2 gets right – and wrong.

3 min  |

January 2018
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Need For Speed Payback

Need For Speed Payback

4 min  |

January 2018
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Prepare To Live

Death is an opportunity in Hidetaka Miyazaki’s most punishing game to date.

10+ min  |

September 2018
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Trigger Happy

Shoot first, ask questions later.

3 min  |

September 2018
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Big Picture Mode

Industry issues given the widescreen treatment.

4 min  |

September 2018
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Hold To Reset

Building a new game, a new studio and a new life from the ground up.

3 min  |

September 2018
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The Making Of . . .​ Little Nightmares

How Tarsier curbed its creative hunger by daring to step out alone.

9 min  |

September 2018
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Vampyr

What should be atmospheric becomes simply dreary as roleplaying turns into drudgery.

4 min  |

September 2018
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My Favourite Game Yuri Lowenthal

The actor and voice of Marvel’s Spider-Man on bringing theatre to games, and the magic of the text adventure.

4 min  |

January 2019
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Reality Bites

Sales are struggling, execs are jumping ship and investors aren’t convinced. Has the VR bubble burst already?

6 min  |

January 2019
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Recompile

This hack-happy Metroidvania’s raw energy powers our curiosity.

3 min  |

January 2019
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Left Alive

Rumours of Front Mission's demise have been greatly exaggerated.

3 min  |

January 2019
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An Audience With… Amy Hennig

The storied creative director and writer on starting a new studio and sticking to your guns

10+ min  |

July 2019
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Small Wonder

Created with care, for people who love videogames, Panic’s dinky handheld is the console no-one saw coming

10+ min  |

July 2019
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World War Z

Despite each location’s visual flourishes and incidental details, every mission involves the same prosaic treks from A to B

4 min  |

July 2019
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Islanders

Sometimes you find yourself having to curb your aesthetic instincts for the sake of your points tally

4 min  |

July 2019
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No Code

The embryonic stages of a family-run developer intent on upending expectations

8 min  |

July 2019
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An Audience With Tim Sweeney

From BASIC to VR: Epic’s founder talks us through a life dedicated to videogame technology.

10+ min  |

September 2016