CATEGORIES

INSIDE THE Nintendo ENTERTAINMENT SYSTEM
Retro Gamer

INSIDE THE Nintendo ENTERTAINMENT SYSTEM

FOR MANY PLAYERS, NINTENDO’S 8-BIT HARDWARE WAS THE DEFINING CONSOLE OF ITS GENERATION. WE SPEAK TO NES DEVELOPMENT VETERANS ABOUT DEVELOPING THE GAMES MILLIONS GREW UP WITH, AND FIND OUT HOW A NEW GENERATION OF CODERS DEVELOP FOR THE SYSTEM TODAY

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10+ mins  |
Issue 248
THE LATEST NEWS FROM NOVEMBER 2006
Retro Gamer

THE LATEST NEWS FROM NOVEMBER 2006

NOVEMBER 2006 – It’s one of the biggest months ever, as the PlayStation 3 and Wii both hit store shelves for the first time and developers compete for the Christmas sales bonanza. Nick Thorpe is your time-traveling guide to all of the excitement

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3 mins  |
Issue 248
BBG Entertainment
Retro Gamer

BBG Entertainment

Stephan Berendsen on reviving popular retro titles – including Intellivision classics – for PCs and consoles

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3 mins  |
Issue 248
FROM BIG BOX TO BIG WEBSITE
Retro Gamer

FROM BIG BOX TO BIG WEBSITE

Meet the collector who shares his collection online

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2 mins  |
Issue 247
The Legend Of Zelda: Tears Of The Kingdom
Retro Gamer

The Legend Of Zelda: Tears Of The Kingdom

NOTHING TO CRY ABOUT

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3 mins  |
Issue 247
THE MAKING OF BLADE WARRIOR
Retro Gamer

THE MAKING OF BLADE WARRIOR

BEFORE CREATING MULTIMEDIA PUBLISHING EMPIRE REBELLION WITH HIS BROTHER CHRIS IN THE EARLY NINETIES, JASON KINGSLEY SET OUT TO CREATE A UNIQUE AND HUGELY ATMOSPHERIC 16-BIT GAME CALLED PALADIN LORD OF THE DANCING BLADES, LATER RENAMED TO BLADE WARRIOR

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7 mins  |
Issue 247
THE MAKING OF TURBO THE TORTOISE
Retro Gamer

THE MAKING OF TURBO THE TORTOISE

TURBO THE TORTOISE RACED ON TO THE THREE MOST POPULAR 8-BITS JUST AS THEY WERE REACHING THE FINISHING LINE. SO, TO MAKE THIS BUDGET RELEASE MORE ATTRACTIVE, THE DEVELOPERS DECIDED TO GIVE PLAYERS A TASTE OF GAMING ON CONSOLES

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8 mins  |
Issue 247
ULTIMATE GUIDE GHOSTBUSTERS
Retro Gamer

ULTIMATE GUIDE GHOSTBUSTERS

YOU MIGHT THINK SOMEONE TRYING TO BOLT THIS MOVIE LICENCE ONTO A CAR COMBAT GAME WOULDN'T HAVE A GHOST OF A CHANCE, BUT DAVID CRANE MADE IT WORK. WE LOOK BACK AT A GAME THAT, DESPITE THE ODDS, CAPTURED THE SPIRIT OF ITS SOURCE MATERIAL

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6 mins  |
Issue 247
Future Classic
Retro Gamer

Future Classic

Modern games you’ll still be playing in years to come

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4 mins  |
Issue 247
The Legend Lives On: 20 YEARS OF Out Run 2
Retro Gamer

The Legend Lives On: 20 YEARS OF Out Run 2

TWENTY YEARS AGO AN ARCADE RACING LEGEND WAS BORN AND GAMERS WERE TAKEN ON A BEAUTIFUL JOURNEY THAT CONTINUES TO THIS DAY. JOIN US AS WE CELEBRATE THE ANNIVERSARY BY SITTING DOWN WITH SUMO DIGITAL TO CHART THE ENDURING HISTORY OF OUTRUN 2

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10+ mins  |
Issue 247
THE LATEST NEWS FROM OCTOBER 2006
Retro Gamer

THE LATEST NEWS FROM OCTOBER 2006

Sony and Nintendo might have been preparing to unleash shiny new hardware, but the Xbox 360 was retaining player attention with games like Capcom’s Dead Rising, which offered a journalistic mystery to uncover and a mall full of zombies to slaughter.

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3 mins  |
Issue 247
RichCast
Retro Gamer

RichCast

Philip Oliver on the immersive storytelling app evoking memories of age-old adventures

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4 mins  |
Issue 247
Our friends are all aboard
Retro Gamer

Our friends are all aboard

I am very late to the Sea Of Thieves party, but what a party it is.

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2 mins  |
Issue 247
RETURN TO BATEN KAITOS
Retro Gamer

RETURN TO BATEN KAITOS

Producer Koji Nakajima on updating the classic GameCube RPGs

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3 mins  |
Issue 247
ONE LIFE LEFT 2023
Retro Gamer

ONE LIFE LEFT 2023

Faith Johnson reports on Norwich's premiere gaming convention

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3 mins  |
Issue 247
Worms World Party
Retro Gamer

Worms World Party

FIGHT FOR YOUR RIGHT

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1 min  |
Issue 245
Shadow Dancer: The Secret Of Shinobi
Retro Gamer

Shadow Dancer: The Secret Of Shinobi

SAME NAME, DIFFERENT GAME

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1 min  |
Issue 245
Air Rescue
Retro Gamer

Air Rescue

THIS WHIRLYBIRD WON’T FLY

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1 min  |
Issue 245
A TRIBUTE TO CORE DESIGN
Retro Gamer

A TRIBUTE TO CORE DESIGN

CREATED BY FORMER GREMLIN GRAPHICS’ DERBY STAFF, CORE DESIGN FOUND SUCCESS WITH RICK DANGEROUS AND CHUCK ROCK BEFORE CAPTURING THE ZEITGEIST WITH LARA CROFT. RETRO GAMER CELEBRATES THE WORLD-BEATING STUDIO WITH COFOUNDER JEREMY HEATH-SMITH

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10+ mins  |
Issue 245
Jaws Unleashed
Retro Gamer

Jaws Unleashed

ALL YOU NEED IS KILL

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1 min  |
Issue 245
THE MAKING OF SENTINEL RETURNS
Retro Gamer

THE MAKING OF SENTINEL RETURNS

GEOFF CRAMMOND’S THE SENTINEL WAS ONE OF THE MOST UNIQUE COMPUTER GAMES TO BE PUBLISHED IN THE EIGHTIES. A DECADE LATER A DARKER, MORE TWISTED AND EVEN MORE INTRIGUING VERSION EMERGED FROM PSYGNOSIS FOR THE PC AND SONY’S PLAYSTATION

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8 mins  |
Issue 245
C-SMASH VRS
Retro Gamer

C-SMASH VRS

COULD A CULT-FAVOURITE DREAMCAST GAME REALLY BE RE-IMAGINED AS AN ARCADE SPORTS EXPERIENCE BEFITTING THE LATEST IN VR TECHNOLOGY? WE SPEAK TO THE TEAM THAT HAS TAKEN ON THE MIGHTY TASK OF DOING JUST THAT

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4 mins  |
Issue 245
ULTIMATE GUIDE GAME OVER
Retro Gamer

ULTIMATE GUIDE GAME OVER

IT’S THE SPANISH-MADE GAME THAT CAUSED A COLOSSAL – AND HYPOCRITICAL – STIR IN THE UK THANKS TO ITS CONTROVERSIAL ADVERTISING CAMPAIGN. JOIN RETRO GAMER AS WE LOOK BACK AT THE 8-BIT RUN-AND-GUN GAME THAT CEMENTED DEVELOPER DINAMIC’S REPUTATION – FOR BETTER OR WORSE

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6 mins  |
Issue 245
CLASSIC MOMENTS Fatal Fury
Retro Gamer

CLASSIC MOMENTS Fatal Fury

So far, the combatants of Fatal Fury have been pretty fearsome types

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2 mins  |
Issue 245
THE WEIRD WORLD OF ATARI 2600 ACCESSORIES
Retro Gamer

THE WEIRD WORLD OF ATARI 2600 ACCESSORIES

THE STELLAR SUCCESS OF THE ATARI VCS/2600 LED TO AN EXPLOSION OF PERIPHERALS BEING RELEASED FOR THE MACHINE, SOME OF WHICH WERE VERY STRANGE INDEED, ENCOMPASSING EVERYTHING FROM FOAM EXERCISE MATS TO PLASTIC MACHINE GUNS

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10+ mins  |
Issue 245
THE MAKING OF JOUST 2 SURVIVAL of the FITTEST
Retro Gamer

THE MAKING OF JOUST 2 SURVIVAL of the FITTEST

JOUST WAS A TRUE ORIGINAL AND A BONA FIDE CLASSIC OF THE GOLDEN AGE OF ARCADE VIDEOGAMES, BUT THE SEQUEL HAD ITS WINGS CLIPPED BEFORE IT EVEN HAD A CHANCE TO SPREAD THEM. DESIGNER JOHN NEWCOMER AND PROGRAMMERS KRISTINA DONOFRIO AND WARREN DAVIS SPIT FEATHERS

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8 mins  |
Issue 245
James Bond 007: The Duel
Retro Gamer

James Bond 007: The Duel

THE NAME'S GAMES. GAMES JAMES, MAYBE?

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1 min  |
Issue 244
STUDIO PROFILE Twilight
Retro Gamer

STUDIO PROFILE Twilight

Twilight was formed when a group of programmers and graphic artists split from Harrogatebased developer and publisher Enigma Variations. They went on to produce games for many UK publishers and affect a change in British Law thanks to a chicken

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9 mins  |
Issue 244
Clive 'N' Wrench
Retro Gamer

Clive 'N' Wrench

We chat to Rob Wass about his brand-new platformer which is inspired by the 3D classics of yesteryear

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3 mins  |
Issue 244
CASTLEVANIA: SYMPHONY OF THE NIGHT
Retro Gamer

CASTLEVANIA: SYMPHONY OF THE NIGHT

A version of Konamis classic was set to terrorise the most unlikely of platforms, but received a stake in the heart before it could draw blood

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3 mins  |
Issue 244