Entertainment

Edge
NINTENDO SWITCH SPORTS
The legacy of the Wii era lives on in this long-awaited successor
4 min |
May 2022

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De Blob
How an educational demo expanded its canvas, in an attempt to take on Mario
7 min |
May 2022

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COLLECTED WORKS ED ROTBERG
Meet a man from the forefront of gaming’s momentous leap into 3D
10+ min |
May 2022

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A HIGHLAND SONG
Alive with the sound of music
7 min |
May 2022

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Rainbow Six Extraction
It can be hard to make those calls correctly, and failure can come in an instant. But isn’t that what makes gambling so exciting?
5 min |
April 2022

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WHITE PAPER GAMES
Ten years of ambition, mistakes, and learning from them
8 min |
April 2022

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THE EVIL WITHOUT
Ghostwire: Tokyo rediscovers a haunted city as Tango Gameworks moves beyond survival horror
10+ min |
April 2022

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Sifu
It strives to replicate the feeling of mastering an actual martial art, and that means doing it repeatedly
8 min |
April 2022

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Pokémon Legends: Arceus
While it skews a little older, we’re hardly in gritty reboot territory. Rather, we return to an old stomping ground
5 min |
April 2022

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OlliOlli World
It can reach ferocious speeds, demanding dozens of inputs within a few moments of play
4 min |
April 2022

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ON DECK
Is Valve’s handheld PC ready to change the world?
10+ min |
April 2022

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Horizon Forbidden West
There cannot be many games that aged almost as instantly as Horizon Zero Dawn. Here was a handsomely realised open-world adventure, with a vibrant, expansive and well-realised setting and an absorbing story that married grand stakes with a journey of personal discovery.
10+ min |
April 2022

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Dying Light 2: Stay Human
There’s a deflated feeling, usually associated with the penultimate episode of a pot-luck Netflix miniseries, that comes once you realise you’re no longer in narratively safe hands.
10+ min |
April 2022

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AUTOMATIC FOR THE PEOPLE
Exploring the rise of the factory sim genre – and what it says about automation in our own lives
10+ min |
April 2022

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THE ANACRUSIS
This successor to Left 4 Dead risks getting lost in space
6 min |
March 2022

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SLITTERHEAD
Silent Hill and Siren’s director promises a completely new strain of action-horror
6 min |
March 2022

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Lost Odyssey
How Sakaguchi’s clash of past and present created a true final fantasy
8 min |
March 2022

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PLAYED BY EAR
From interactive podcasts to 3D RPGs: why the growing audiogame scene is demanding that you listen in
10+ min |
March 2022

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GTFO
You’ll realise you have no healing items by default, friendly fire is lethal, and you have precious little ammo
9 min |
March 2022

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Final Fantasy XIV: Endwalker
It pulls out all the stops, capping off its long-running story arc with all the grandeur a Final Fantasy can muster
8 min |
March 2022

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ONE MORE LEVEL
How Ghostrunner breathed new life into a Polish developer in need of a hit
9 min |
March 2022

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DARK SECRETS
The exclusive inside story of Jumpship’s mysterious sci-fi adventure Somerville
10+ min |
March 2022

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COLLECTED WORKS JAKE SOLOMON
The journey from underqualified graphics programmer to master strategist
10+ min |
March 2022
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Back to reality
Has waning hype freed VR to shift up a gear in 2022?
6 min |
March 2022

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Boss Encounter
A meeting with Hidetaka Miyazaki to discover the treasures of Elden Ring
10+ min |
February 2022

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STUDIO FIZBIN
From card tricks to juice shops: telling stories with one of Germany’s premier indies
9 min |
February 2022

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Frame Gride
Mecha and fantasy mix in a forgotten but vital chapter of FromSoftware’s history
7 min |
February 2022

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A little knight music
From Green Greens to Grammys: the story behind an award-worthy Kirby remix
5 min |
February 2022

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Pocket universe
The best way to play Game Boy games? That’s just the beginning for Analogue’s retro handheld
4 min |
February 2022

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Unreliable Narrator
Exploring stories in games and the art of telling tales
4 min |