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BLOOD MOON

Edge UK

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December 2022

Striking Distance goes beyond Dead Space with the highly evolved survival horror of The Callisto Protocol

- CHRIS SCHILLING

BLOOD MOON

Glen Schofield sighs, and shifts in his seat. The Striking Distance CEO is clearly excited to give us an exclusive glimpse of the opening of his studio’s forthcoming science-fiction horror The Callisto Protocol, as well as an extended look at a later section of the game. But he’s aware he has something else to address first. You wouldn’t exactly say he’s happy to talk about it – “I want to put the attention back on the game and not on this,” he says – but equally it’s clear he doesn’t want to simply sweep it under the carpet.

“Well, you know…” he begins, and sighs again. “It was a thank you,” he says, finally. He’s talking, of course, about a tweet he posted shortly after his return from a trip to promote The Callisto Protocol at Gamescom. Quickly deleted, its message about life at his studio – “working 6-7 days a week, nobody’s forcing us. Exhaustion, tired, Covid but we’re working… 12-15 hour days. This is gaming… U do it cause ya luv it” – created a firestorm among fellow developers and media alike. As per Twitter tradition, condemnation was fast and far-reaching, accusing Schofield of promoting the kind of culture of overwork that has become endemic in the videogame industry – a culture which, fortunately, many of its leaders are working to address.

FLERE HISTORIER FRA Edge UK

Edge UK

Edge UK

Hollow Knight: Silksong

Hornet has fallen. Silksong’s opening cutscene reintroduces our heroine in captivity, being dragged away from Hallownest, where once she served the role of Hollow Knight’s most fearsome recurring boss.

time to read

6 mins

December 2025

Edge UK

Edge UK

Gears Of War: Reloaded

Something may be lost in the translation between the original 2006 version of Gears Of War and the considerably prettier, brighter and more sharply textured Reloaded. A solemn, grimy place, where endless battles over scarce resources have resulted only in ever-larger piles of corpses, the world of Gears is perhaps most suitably rendered via the fuzzier, grey-brown colour palette of the first Xbox 360 release. Especially for Marcus Fenix and co, war is hell. You might argue that it ought to look like it.

time to read

1 mins

December 2025

Edge UK

Post Script

Silksong turns up the volume on some of Hollow Knight's finest ideas

time to read

4 mins

December 2025

Edge UK

Edge UK

Post Script

Ezo was not yet part of Japan in 1603, when Ghost Of Yotei's story takes place, which feels an appropriate analogue for Sucker Punch acknowledging itself as a nonJapanese studio making a culturally Japanese game.

time to read

2 mins

December 2025

Edge UK

Edge UK

MIO: MEMORIES IN ORBIT

Can tentacles and angry doors distinguish this Metroidvania?

time to read

3 mins

December 2025

Edge UK

Edge UK

BLENDO GAMES

The one calm voice amid this fracas, he says, was that of Embark's owner. “Nexon were the ones saying, ‘Relax. Here's why this is happening, and here's what you need to do about it'.” The Korean gaming giant has form here: its 1999 title

time to read

7 mins

December 2025

Edge UK

Edge UK

LEGO BATMAN: LEGACY OF THE DARK KNIGHT

With Lego's parody treatment, everyone in Gotham is a joker

time to read

3 mins

December 2025

Edge UK

Edge UK

CINDER CITY

Only collective effort can save this futuristic Seoul

time to read

5 mins

December 2025

Edge UK

Edge UK

AGENT OF CHANGE

From 47 to 007: IO Interactive is bringing James Bond back to life

time to read

16 mins

December 2025

Edge UK

Edge UK

BLUE PRINCE

How Hollywood dreams and boardgames led to 2025's most fascinating puzzle box

time to read

8 mins

December 2025

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