試す - 無料

METROPOLIS STREET RACER

Retro Gamer

|

Issue 277

BIZARRE CREATIONS' RACING GAME LAUNCHED IN THE YEAR 2000 WITH A SOUNDTRACK OF FLAVOURFUL RADIO STATIONS, ROARING ENGINES AND PHENOMENAL MUSIC. WE TALK WITH COMPOSER RICHARD JACQUES ABOUT HOW HE BROUGHT THE SOUNDS OF THE CITY TO LIFE

- WORDS BY JAMES TOCCHIO

METROPOLIS STREET RACER

Much could be written about the many ways that Metropolis Street Racer innovated the well-travelled roads of the racing genre. Its Kudos System tied progression as much to how stylishly you drove as it did to rankings and lap times. Its photo-realistic texture-mapping of real-world city streets predated Google Street View by seven years. Its dynamic day/night cycle worked with the Dreamcast's internal clock so that races in any of the game's three real-world cities would take place at the actual time in those cities.

The sum of these (and many other) new design ideas imbued MSR with a feeling that's rarely felt in a racing game: that its streets were alive. This sense of life was also baked into the game's incredible soundtrack. Each of MSR's three cities, London, San Francisco and Tokyo, featured unique radio stations populated by local DJs, real-life radio advertisements and a selection of region-specific songs which beautifully matched the vibe of each locale.

MSR's soundtrack wasn't just music. It was world-building through audio. recalls Richard Jacques, MSR's composer. “They said they'd just signed this new game with Bizarre Creations, an exclusive being made for Sega Europe, so I knew that I had to do all the music, sound design, including the car sounds, all the dialogue, DJ scripts, basically anything you hear in that game. It was a huge amount of work.”

As it turns out, Rockstar's GTA sequel started off as an early starting point for MSR's

Retro Gamer からのその他のストーリー

Retro Gamer

WarTech: Senko No Ronde

As a frequent importer of Dreamcast games, I came to love a small studio called G.Rev.

time to read

1 mins

Issue 280

Retro Gamer

GAMING 101

Adam Barnes formulates the perfect gaming education for his kids

time to read

3 mins

Issue 280

Retro Gamer

Retro Gamer

FORMULA 1 97

PLATFORM: PLAYSTATION » RELEASED: 1997 » CHEAT TYPE: SECRET STAGE » CHEAT COMPLEXITY: VERY HIGH

time to read

1 min

Issue 280

Retro Gamer

ALIEN SYNDROME

REMEMBER THE BACK OF THE ARCADE, WHERE THE NOT-SO-FLASHY COIN-OPS LURKED IN THE DARKNESS, WAITING TO BE DISCOVERED? BACK IN 1987, THIS IS WHERE YOU'D LIKELY HEAR A BLOODCURDLING FEMALE SCREAM THAT COULD BELONG TO ONLY ONE GAME...

time to read

10 mins

Issue 280

Retro Gamer

A MULTITUDE OF MEGA MAGAZINES

Marc Jowett holds the front pages with his impressive Sega magazine collection

time to read

2 mins

Issue 280

Retro Gamer

Retro Gamer

THE MAKING OF EARTHWORM JIM 2

THERE AREN'T THAT MANY GAMES THAT CAN CALL THEMSELVES \"ONE OF THE CRAZIEST ADVENTURES OF ALL TIME\". EARTHWORM JIM 2 IS DEFINITELY ONE OF THE TOP THREE CANDIDATES

time to read

9 mins

Issue 280

Retro Gamer

Retro Gamer

KNUCKLES' CHAOTIX

Released on Sega's 32X add-on for the Mega Drive, Knuckles' Chaotix is a colourful 2D platformer that introduced some unique gameplay elements and new characters, as well as giving Knuckles his only ever starring role

time to read

3 mins

Issue 280

Retro Gamer

Evercade Multi-Game Cartridges

BLAZE ENTERTAINMENT FINISHES 2025 WITH A BANG

time to read

3 mins

Issue 280

Retro Gamer

Retro Gamer

ENIGMATIC EXCAVATIONS

GAMES ARE OFTEN CANCELLED, AND THIS WAS ESPECIALLY TRUE IN THOSE TURBULENT EARLY YEARS OF THE UK VIDEOGAMES INDUSTRY. MOST DEVELOPERS WOULD EXPERIENCE A FEW, BUT ENIGMA VARIATIONS AND THE OWNERS' SUBSEQUENT COMPANIES HAD MORE THAN THEIR FAIR SHARE. IT'S TIME TO DISCOVER WHY

time to read

10 mins

Issue 280

Retro Gamer

It's-a me, Pauline!

My daughter turned 16 this year, which means I've officially entered the stage of parenthood where anything I say is answered with eye-rolling. It also means I've been thinking a lot about when she was small - specifically the time she inadvertently sent me on one of the strangest, most meaningful missions of my life.

time to read

2 mins

Issue 280

Listen

Translate

Share

-
+

Change font size