Try GOLD - Free
Blood In The Water
PC Gamer US Edition
|October 2018
WORLD OF WARCRAFT players have killed gods and kings. Now it’s time to kill one another in BATTLE FOR AZEROTH.
Even in defeat, Sargeras casts a shadow over Azeroth. In the climax of Legion, the titan plunged his sword into its crust—a final effort to destroy the planet. As you may guess, sticking a continent-sized sword into a living world isn’t a good thing for its denizens.
The battle with Sargeras and his Burning Legion cost the Horde and the Alliance more than lives, however, it also destroyed any trust that existed between the factions. Battle for Azeroth marks a new chapter for World of Warcraft—not just because Blizzard is returning to the conflict that started it all, but in how it’s pushing this 14-year-old MMO into brave new frontiers.
“Horde and Alliance tensions have been an undercurrent throughout all of Warcraft history, but we’ve never really tried or had the chance to tell the story of a full-blown war between them,” game director Ion Hazzikostas tells me. “And now it’s time to settle that score.”
It’s a bold vision for an MMO that has historically focused on defeating mutual villains, like Arthas the Lich King. But Blizzard is reinforcing this theme of all-out warfare on multiple fronts. Each faction sets sail to their own continent, and when players reach the new level cap of 120, they’ll invade the other faction’s territory. Two radically different game modes and a completely new PvP ruleset lay the groundwork for battles at every turn. Nothing and no one is safe, as evidenced by the Horde burning the night elf capital city to the ground while the Alliance tries to retake the undead city of Lordaeron. “There’s a lot of inspiration that is taken from the early real-time strategy roots of the entire Warcraft franchise,” Hazzikostas says. “But we really set out to craft an expansion that reflects that Horde-versus-Alliance conflict every step of the way.”
This story is from the October 2018 edition of PC Gamer US Edition.
Subscribe to Magzter GOLD to access thousands of curated premium stories, and 10,000+ magazines and newspapers.
Already a subscriber? Sign In
MORE STORIES FROM PC Gamer US Edition
PC Gamer US Edition
MAKING IT
The PC gamers sticking it to Big Hardware by making their own components
4 mins
February 2026
PC Gamer US Edition
ECHO POINT NOVA
One man's update is another man's free expansion.
3 mins
February 2026
PC Gamer US Edition
"Add a bit of stabbing, and it could almost be a Ubisoft game"
Watching someone else play INFINITY NIKKI reveals gaming's complexities
2 mins
February 2026
PC Gamer US Edition
HEAVEN SENATE
ANNO 117: PAX ROMANA gives you space to Rome
6 mins
February 2026
PC Gamer US Edition
WIRELESS GAMING HEADSETS
Free yourself from a tangle of cables with these wireless gaming headsets
5 mins
February 2026
PC Gamer US Edition
LAIR CAKE
Reaping what you sow in DUNGEON KEEPER II
2 mins
February 2026
PC Gamer US Edition
"This is what I wanted all along"
FINAL FANTASY XIV has hooked me back in—and the future's looking bright
2 mins
February 2026
PC Gamer US Edition
BETTER THAN EVER
KEEPER is a bite-sized adventure game that draws on Double Fine's best work
3 mins
February 2026
PC Gamer US Edition
GRAY MATTER
Thermal paste, the tech writer's kryptonite
3 mins
February 2026
PC Gamer US Edition
PAINKILLER
The stake and chips of first-person shooters still provides a hearty meal.
6 mins
February 2026
Translate
Change font size
