Try GOLD - Free

Dragon Age: Inquisition

Edge

|

January 2018

Three years on, BioWare’s biggest Dragon Age is a work of glorious and slightly tragic excess

- Edwin Evans-Thirlwell

Dragon Age: Inquisition

Running a country is, we’re sure, a messy, awkward business and so, much of the time, is Dragon Age: Inquisition. Consider Skyhold, the game’s gradually restored mountaintop fortress that is the most obvious manifestation of your power as Inquisitor, but which often inspires a sense of helplessness, with companions, crafting stations, merchants, furnaces, wardrobes and gardens scattered throughout its courtyards and battlements. A hundred hours into the game, it is still possible to get lost while walking around your own seat of government – confusing the door to your quarters with the one to the war room, for example, or the stair to the great hall balcony with the one to your aviary. The perks of lording it over Skyhold aren’t a huge departure from commanding the Normandy in the Mass Effect series, but Inquisition drags out the distances and piles on the pomp. If you want to acquire new armour before setting out on a mission, you’ll need to dismiss your advisors and slog back down the hall to the undercroft, then call another meeting at your war table. There is, perhaps, an object lesson here about the narcissism of tyranny, about being engulfed by the trappings of megalomania.

Next to the imposing scale and liveliness of this space, with its laden banquet tables and multitude of cobwebbed, candelit nooks and crannies, the Inquisitor her or himself is quite the non-entity. This is often true of BioWare’s ‘blank tablet’ protagonists, each stretched thin by the demands of morality gauges and multiple-choice dialogue systems, and in this case, there’s a little more method to the blandness. Your character is appointed Inquisitor, an ancient role invoked during times of crisis, following a cataclysm which at once helpfully kills off the realm’s previous spiritual head, wipes your memory and endows you with a unique mark that can be used to seal portals to the Fade, Dra

MORE STORIES FROM Edge

Edge UK

Edge UK

Hollow Knight: Silksong

Hornet has fallen. Silksong’s opening cutscene reintroduces our heroine in captivity, being dragged away from Hallownest, where once she served the role of Hollow Knight’s most fearsome recurring boss.

time to read

6 mins

December 2025

Edge UK

Edge UK

Gears Of War: Reloaded

Something may be lost in the translation between the original 2006 version of Gears Of War and the considerably prettier, brighter and more sharply textured Reloaded. A solemn, grimy place, where endless battles over scarce resources have resulted only in ever-larger piles of corpses, the world of Gears is perhaps most suitably rendered via the fuzzier, grey-brown colour palette of the first Xbox 360 release. Especially for Marcus Fenix and co, war is hell. You might argue that it ought to look like it.

time to read

1 mins

December 2025

Edge UK

Post Script

Silksong turns up the volume on some of Hollow Knight's finest ideas

time to read

4 mins

December 2025

Edge UK

Edge UK

Post Script

Ezo was not yet part of Japan in 1603, when Ghost Of Yotei's story takes place, which feels an appropriate analogue for Sucker Punch acknowledging itself as a nonJapanese studio making a culturally Japanese game.

time to read

2 mins

December 2025

Edge UK

Edge UK

MIO: MEMORIES IN ORBIT

Can tentacles and angry doors distinguish this Metroidvania?

time to read

3 mins

December 2025

Edge UK

Edge UK

BLENDO GAMES

The one calm voice amid this fracas, he says, was that of Embark's owner. “Nexon were the ones saying, ‘Relax. Here's why this is happening, and here's what you need to do about it'.” The Korean gaming giant has form here: its 1999 title

time to read

7 mins

December 2025

Edge UK

Edge UK

LEGO BATMAN: LEGACY OF THE DARK KNIGHT

With Lego's parody treatment, everyone in Gotham is a joker

time to read

3 mins

December 2025

Edge UK

Edge UK

CINDER CITY

Only collective effort can save this futuristic Seoul

time to read

5 mins

December 2025

Edge UK

Edge UK

AGENT OF CHANGE

From 47 to 007: IO Interactive is bringing James Bond back to life

time to read

16 mins

December 2025

Edge UK

Edge UK

BLUE PRINCE

How Hollywood dreams and boardgames led to 2025's most fascinating puzzle box

time to read

8 mins

December 2025

Translate

Share

-
+

Change font size