It’s been almost ten years since we last kicked a space mutant genitalsâ€‘first into a cactus for a tearâ€‘inducing ‘Pricked’ Skillshot. A decade on, there’s still no other shooter that revels in the sort of relentlessly inventive slaughter that Bulletstorm made its calling card. If you’ve been pining for Grayson Hunt’s monsterâ€‘mangling brand of pain, you’re in luck. The showboat shooter’s studio is back on its own, and ready to make a splash with a new IP that once again excels in creative carnage.
For years, People Can Fly was owned by Epic Games, leading to the Polish studio working as a co-developer on everything from Gears Of War 3 to Fortnite DLC. Now that the team has bought itself out and is once again independent, the leash is off. Freed from Lancer-revving fan service and with a blank creative cheque at its fingers, People Can Fly has created a universe that feels unique and laced with fresh opportunity.
Outriders may share Bulletstorm’s love for gory thrill kills and decapitations galore, but there are parallels with a certain Bungie shooter, too. Whether it’s the almost carbon-copy menus or tight co-op firefights, Outriders is crushing on Destiny hard. Yet while this sci-fi third-person blaster has clearly taken cues from Bungie’s Guardians, it’s far from a slavish copy.
We recently went hands-on with an early build of Outriders at an event in Warsaw, and though certain aspects are a little rough, the potential is clear to see. Confirmed for both the current family of Xbox One consoles and the upcoming Xbox Series X, this is a forward-looking title that takes the studio’s esteemed shooter history and drops it into a shared online world spliced with RPG elements.
People Can Fly describes it as “a true genre hybrid”, a game that combines “the intensity of a shooter with the depth of an RPG”. Its savage sci-fi environments recall Destiny 2’s Io moon; soupy air and aggressive skies coating each battle with alien dread. There are also clear influences from real-world history, with landscapes that parachute trenches and mud-caked WW1 imagery into jungles that otherwise look like they could have been plucked from Avatar. Lord would we ever like to punch a Na’vi right about now.
Attack the Enoch
Continue reading your story on the app
Continue reading your story in the magazine
WHY I LOVE... LOS SANTOS' CRIMINAL TRIO
Swapping between Grand Theft Auto V’s trio of crooks makes the sandbox classic’s missions truly killer
Lifting the lid on Series X's launch
With the next Xbox set to hit shelves before the end of the year, OXM examines the next-gen console’s launch and what it means for Xbox One
FULL OF EFFORT, BUT STRUGGLES TO CONVERT WHERE IT COUNTS
TO HELL WITH STRIFE, WAR AND THE ISOMETRIC CAMERA ANGLE
The makers of Bulletstorm are back with a shared-world, (slightly) less sweary shooter Dave Meikleham
BEST SPIDERS ON XBOX
Spiders suck. We don’t care how many flies they scoff each year; we’d rather be swarmed by all the bugs than deal with the gross arachnids currently crawling around on Xbox
Zombie Army 4: Dead War
Schlocky shooter hits its target, but runs out of Ammo
The History Of Multiplayer On Xbox
Grab a friend and take a seat on the couch. This is how multiplayer has evolved on our favourite consoles
Joe Madureira King Of The Hell
With darksiders shifting genres for its new prequel spin-off, oxm chats to series creator joe madureira about his comic book origins, surviving thq’s downfall and making hellish action games
My Bloody Valentine
OXM gets hands-on with the latest resi reboot to take on the series’ biggest ever threat, nemesis Chris Burke
THE MOST IMPORTANT RPGS ON XBOX
Whether it’s Fable, Destiny or The Witcher 3: Wild Hunt, these are the most influential, genre-defining role-players in the history of Xbox
Ghost In The Machine
TEAM OXM SPENDS TIME WITH THE DEVELOPERS OF DISINTEGRATION AND DELVES DEEP TO REVEAL EVERYTHING WE KNOW ABOUT ITS CAMPAIGN AND MULTIPLAYER
Fall Games Preview
Destiny 2: Shadowkeep (PlayStation 4, Xbox One, Stadia, PC)
Destiny 2 - Forging A New Path
Bungie details the future of Destiny 2, and how every single player will help shape its world.
With Beyond Light, Bungie reshapes Destiny 2 for a new generation
Our love affair with Halo began two decades ago, and it’s been one since the flame dwindled. Playing Disintegration, though, feels like a fresh breakup at that point when everything reminds you of your ex.
How devs are still making games like DESTINY 2 amidst a pandemic
El sector energético, sin defensas ante la crisis
Para los dirigentes de la Coparmex y la Canacintra el gobierno federal es el responsable del desplome de Pemex y del “atorón” en las inversiones del sector energético, ahora agravado por el golpe de la pandemia de coronavirus en los mercados financieros. Atribuyen la situación al “fundamentalismo ideológico” de funcionarios como Rocío Nahle y Manuel Bartlett, y aunque reconocen la apertura de Alfonso Romo y Arturo Herrera a la negociación y a la inversión privada, advierten de graves consecuencias para la economía si no se abre ese campo al capital.
THE LONG GAME
A progress report on the games we just can’t quit
LOOKING FOR ANSWERS
The mom of the Parktown Boys’ High teen who drowned while on a school orientation camp pours out her heart