My Bloody Valentine
Xbox: The Official Magazine|April 2020
OXM gets hands-on with the latest resi reboot to take on the series’ biggest ever threat, nemesis Chris Burke
My Bloody Valentine

Nothing is sacred anymore. OXM is cowering in a safe room, sent back there by the click-clacking typewriter of our last save game, but with zero health and nada green herbs. There’s a hulking brute with fists of concrete, a murderous demeanour and grabby tentacles between us and the subway station we’re trying to reach.

This big bully can kill us with one hit right now, and there’s a bunch of extra-mutated undead to contend with, too. Frankly, it’s just not fair. The situation is desperate, but at least we can take a moment to gather our thoughts. Except we can’t, because all of a sudden, Nemesis barges into the room. Into the safe room. That long-established Resident Evil oasis of calm, ink ribbons and item storage has been compromised.

Oh, come on! Even Mr X in the Resident Evil 2 reboot couldn’t chase us into a safe room!

Hard to believe it’s been 20 years since Capcom’s third game in what could be thought of as the ‘Raccoon City trilogy’ first appeared on the PlayStation. This was just pre-Xbox, and so while Team Green fans have been able to play a version of every other Resident Evil game in the legendary survival horror series, this timely reboot hot on the heels of last year’s truly excellent RE2 remake will be many Xbox players’ first experience of the game.

This story is from the April 2020 edition of Xbox: The Official Magazine.

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This story is from the April 2020 edition of Xbox: The Official Magazine.

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