Bite Me
Xbox: The Official Magazine|July 2018

WE LOOK AT THE EVOLUTION OF ZOMBIE VIDEOGAMES AND WHY THEY JUST WON’T DIE 

Adam Bryant
Bite Me

Undead, Walkers, Infected, Zombies. If you play videogames, you’ve almost certainly played one that features them. Ever since the release of the original Xbox we’ve seen zombies, in some shape or form, turn up on Microsoft’s family of consoles at least once every year. 

Not only that, but the last ten years has seen the release of more than half of all zombie-focused games ever developed, and true to their relentless nature they just keep on coming. So what is it about these rotten stumblers that makes them so enduring?

As a culture we’ve been fascinated with the idea of people returning from the dead, in part thanks to George A Romero’s 1968 zombie classic Night of The Living Dead, but it wasn’t until the mid 1980s that zombies shuffled on over to videogames. This initial wave of zombie games struggled to be genuinely scary due to the limited graphics and sound capabilities at the time, but as technology improved, developers found new and interesting ways in which to entertain us. And when we say entertain, we mean pepper our dreams with recurring nightmares of dead-eyed freaks trying to crawl through our bedroom window and eat our tasty flesh.

This story is from the July 2018 edition of Xbox: The Official Magazine.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

This story is from the July 2018 edition of Xbox: The Official Magazine.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

MORE STORIES FROM XBOX: THE OFFICIAL MAGAZINEView All
Zombie Army 4: Dead War
Xbox: The Official Magazine

Zombie Army 4: Dead War

Schlocky shooter hits its target, but runs out of Ammo

time-read
6 mins  |
April 2020
Xbox: The Official Magazine

My Bloody Valentine

OXM gets hands-on with the latest resi reboot to take on the series’ biggest ever threat, nemesis Chris Burke

time-read
10+ mins  |
April 2020
Xbox: The Official Magazine

The History Of Multiplayer On Xbox

Grab a friend and take a seat on the couch. This is how multiplayer has evolved on our favourite consoles

time-read
9 mins  |
April 2020
Xbox: The Official Magazine

Joe Madureira King Of The Hell

With darksiders shifting genres for its new prequel spin-off, oxm chats to series creator joe madureira about his comic book origins, surviving thq’s downfall and making hellish action games

time-read
7 mins  |
April 2020
WHY I LOVE... LOS SANTOS' CRIMINAL TRIO
Xbox: The Official Magazine

WHY I LOVE... LOS SANTOS' CRIMINAL TRIO

Swapping between Grand Theft Auto V’s trio of crooks makes the sandbox classic’s missions truly killer

time-read
3 mins  |
April 2020
Xbox: The Official Magazine

Lifting the lid on Series X's launch

With the next Xbox set to hit shelves before the end of the year, OXM examines the next-gen console’s launch and what it means for Xbox One

time-read
6 mins  |
April 2020
Rugby 20
Xbox: The Official Magazine

Rugby 20

FULL OF EFFORT, BUT STRUGGLES TO CONVERT WHERE IT COUNTS

time-read
4 mins  |
April 2020
Darksiders Genesis
Xbox: The Official Magazine

Darksiders Genesis

TO HELL WITH STRIFE, WAR AND THE ISOMETRIC CAMERA ANGLE

time-read
3 mins  |
April 2020
Xbox: The Official Magazine

Outriders

The makers of Bulletstorm are back with a shared-world, (slightly) less sweary shooter Dave Meikleham

time-read
5 mins  |
April 2020
BEST SPIDERS ON XBOX
Xbox: The Official Magazine

BEST SPIDERS ON XBOX

Spiders suck. We don’t care how many flies they scoff each year; we’d rather be swarmed by all the bugs than deal with the gross arachnids currently crawling around on Xbox

time-read
5 mins  |
April 2020