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SEEKING SOLIS

Edge UK

|

July 2023

How an indie studio fulfilled its plan to deliver a TV-quality sci-fi thriller - with the help of two of videogames' brightest stars

- CHRIS SCHILLING

SEEKING SOLIS

INSPIRED BY THE STORYTELLING OF THE BEST SHOWS HE SAW, TINSDALE IMAGINED TAKING A TV-QUALITY STORY IN THE OTHER DIRECTION

Maintenance engineer Jack Leary is working the graveyard shift at Prospect One, a remote mining outpost on Mars, when he receives a red alert from the nearby station of Fort Solis. Suspicious that it was manually activated rather than automated, he calls in to request a response; when that isn’t forthcoming, he tells colleague Jessica Appleton that he’s heading over to investigate. With storm warnings incoming, he hops inside a bulky rover to drive the short distance to the other base, the audio score as the vehicle trundles toward its destination making it clear he’s unlikely to receive a warm welcome. The signs, then, are already ominous when, shortly after his arrival, he delivers a dire warning over the radio to his co-worker: “Jess… Solis… we are not alone!” But then he immediately breaks into laughter. He’s only kidding. Everything’s fine. For now.

It’s not the only time we’re wrongfooted during our hands-on time with a game that’s pitched, tellingly, as a ‘single player third person thriller’. Despite initial appearances to the contrary – and subsequent discoveries that heighten the sense of apprehension, well before we discover bloodied bandages on an office desk and a red handprint smeared on a pair of surgical curtains in the medbay – this is not that kind of science-fiction horror. We might naturally stiffen slightly in anticipation as we advance down a narrow passageway, illuminated only by the flashlight on our spacesuit, but we soon realise we’re not going to see alien tentacles bursting out of a vent, or stumble across a corpse that suddenly sprouts arachnid legs and scuttles towards us. Sure,

MEER VERHALEN VAN Edge UK

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

January 2026

Edge UK

Edge UK

Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

January 2026

Edge UK

The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

Edge UK

Edge UK

Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

January 2026

Edge UK

Edge UK

STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

January 2026

Edge UK

Edge UK

Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

Edge UK

Edge UK

FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

January 2026

Edge UK

Edge UK

DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

Edge UK

Edge UK

Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

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