試す 金 - 無料
SEEKING SOLIS
Edge UK
|July 2023
How an indie studio fulfilled its plan to deliver a TV-quality sci-fi thriller - with the help of two of videogames' brightest stars

INSPIRED BY THE STORYTELLING OF THE BEST SHOWS HE SAW, TINSDALE IMAGINED TAKING A TV-QUALITY STORY IN THE OTHER DIRECTION
Maintenance engineer Jack Leary is working the graveyard shift at Prospect One, a remote mining outpost on Mars, when he receives a red alert from the nearby station of Fort Solis. Suspicious that it was manually activated rather than automated, he calls in to request a response; when that isn’t forthcoming, he tells colleague Jessica Appleton that he’s heading over to investigate. With storm warnings incoming, he hops inside a bulky rover to drive the short distance to the other base, the audio score as the vehicle trundles toward its destination making it clear he’s unlikely to receive a warm welcome. The signs, then, are already ominous when, shortly after his arrival, he delivers a dire warning over the radio to his co-worker: “Jess… Solis… we are not alone!” But then he immediately breaks into laughter. He’s only kidding. Everything’s fine. For now.
It’s not the only time we’re wrongfooted during our hands-on time with a game that’s pitched, tellingly, as a ‘single player third person thriller’. Despite initial appearances to the contrary – and subsequent discoveries that heighten the sense of apprehension, well before we discover bloodied bandages on an office desk and a red handprint smeared on a pair of surgical curtains in the medbay – this is not that kind of science-fiction horror. We might naturally stiffen slightly in anticipation as we advance down a narrow passageway, illuminated only by the flashlight on our spacesuit, but we soon realise we’re not going to see alien tentacles bursting out of a vent, or stumble across a corpse that suddenly sprouts arachnid legs and scuttles towards us. Sure,
このストーリーは、Edge UK の July 2023 版からのものです。
Magzter GOLD を購読すると、厳選された何千ものプレミアム記事や、9,500 以上の雑誌や新聞にアクセスできます。
すでに購読者ですか? サインイン
Edge UK からのその他のストーリー

Edge UK
STRANGE SCAFFOLD
How to embrace the weird while keeping the culture and games focused on people
7 mins
November 2025

Edge UK
Post Script
A clockwork heart can't beat faster
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled. The fabric of his fatigues darkens and grows heavy with water when he splashes through a stream or pond.
4 mins
November 2025

Edge UK
It Came From The Desert
Cinemaware's B-movie homage pushed the vision of interactive cinema to new heights
6 mins
November 2025

Edge UK
Shuten Order
Whatever the opposite of writer's block is, Kazutaka Kodaka has it.
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled.
4 mins
November 2025

Edge UK
INDUSTRIA 2
Turning a minor FPS hit into a survival-horror seque
3 mins
November 2025

Edge UK
Mafia: The Old Country
Try to change Enzo's outfit at the start of a mission in Mafia: The Old Country, and you're given the option to \"disable story outfits\" – to use costumes that you might have obtained by purchasing the Deluxe Edition of the game or that are specific to other set-piece levels, such as the helmet and jodhpurs Enzo wears in a motor race.
6 mins
November 2025

Edge UK
BATTLESTAR GALACTICA: SCATTERED HOPES
The sound of Cylons
3 mins
November 2025

Edge UK
Echoes Of The End
Anyone who's played a big-budget action-adventure game from the past 15 years may get a sense of déjà vu from Echoes Of The End.
4 mins
November 2025
Translate
Change font size