Prøve GULL - Gratis
THE MAKING 0F...REDACTED
Edge UK
|March 2025
How a quest for the fast and the frenetic transformed survival horror into a comic-book Roguelike

We’ve grown so used to games transforming themselves into heroic sagas that it’s hard to imagine any studio committing anything with minor, less-than-epic stakes. It wasn’t so long ago that Redacted wasn’t even a twinkle in its creator’s eyes, let alone a fully fledged, and entertainingly bleak, release. Progress began in 2023, as Striking Distance was putting the final touches on The Callisto Protocol. The studio had shared since that game’s release, with 32 employees being laid off and founder, Glen Schofield, stepping down as CEO and COO and CFO. But, of the remaining team members, a few were pulled away before embarking on the next big project to try a little something instead.
Redacted was born not from a storyboard or a design document or even a long-nurtured dream, but from a desire to test the combat systems, to create something fast and fluid. “We wanted to iterate on the Callisto Protocol,” creative director Ben Walker explains, “but that being a horror game, we wanted to have something that was a little more… tried and true. How far we could push past that.” Within a few days, one of the sidelines of the experiment became a fully-fledged game, away from The Callisto Protocol’s over-the-shoulder view to a topdown perspective. “In the Callisto Protocol, you’re always worried about what’s around you, you’re worried about what’s around you,” Walker says. “[Here] we needed to see where enemies were coming from, so a player could react. That naturally pulled the camera up.”
Denne historien er fra March 2025-utgaven av Edge UK.
Abonner på Magzter GOLD for å få tilgang til tusenvis av kuraterte premiumhistorier og over 9000 magasiner og aviser.
Allerede abonnent? Logg på
FLERE HISTORIER FRA Edge UK

Edge UK
STRANGE SCAFFOLD
How to embrace the weird while keeping the culture and games focused on people
7 mins
November 2025

Edge UK
Post Script
A clockwork heart can't beat faster
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled. The fabric of his fatigues darkens and grows heavy with water when he splashes through a stream or pond.
4 mins
November 2025

Edge UK
It Came From The Desert
Cinemaware's B-movie homage pushed the vision of interactive cinema to new heights
6 mins
November 2025

Edge UK
Shuten Order
Whatever the opposite of writer's block is, Kazutaka Kodaka has it.
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled.
4 mins
November 2025

Edge UK
INDUSTRIA 2
Turning a minor FPS hit into a survival-horror seque
3 mins
November 2025

Edge UK
Mafia: The Old Country
Try to change Enzo's outfit at the start of a mission in Mafia: The Old Country, and you're given the option to \"disable story outfits\" – to use costumes that you might have obtained by purchasing the Deluxe Edition of the game or that are specific to other set-piece levels, such as the helmet and jodhpurs Enzo wears in a motor race.
6 mins
November 2025

Edge UK
BATTLESTAR GALACTICA: SCATTERED HOPES
The sound of Cylons
3 mins
November 2025

Edge UK
Echoes Of The End
Anyone who's played a big-budget action-adventure game from the past 15 years may get a sense of déjà vu from Echoes Of The End.
4 mins
November 2025
Listen
Translate
Change font size