Intentar ORO - Gratis
THE MAKING 0F...REDACTED
Edge UK
|March 2025
How a quest for the fast and the frenetic transformed survival horror into a comic-book Roguelike
We’ve grown so used to games transforming themselves into heroic sagas that it’s hard to imagine any studio committing anything with minor, less-than-epic stakes. It wasn’t so long ago that Redacted wasn’t even a twinkle in its creator’s eyes, let alone a fully fledged, and entertainingly bleak, release. Progress began in 2023, as Striking Distance was putting the final touches on The Callisto Protocol. The studio had shared since that game’s release, with 32 employees being laid off and founder, Glen Schofield, stepping down as CEO and COO and CFO. But, of the remaining team members, a few were pulled away before embarking on the next big project to try a little something instead.
Redacted was born not from a storyboard or a design document or even a long-nurtured dream, but from a desire to test the combat systems, to create something fast and fluid. “We wanted to iterate on the Callisto Protocol,” creative director Ben Walker explains, “but that being a horror game, we wanted to have something that was a little more… tried and true. How far we could push past that.” Within a few days, one of the sidelines of the experiment became a fully-fledged game, away from The Callisto Protocol’s over-the-shoulder view to a topdown perspective. “In the Callisto Protocol, you’re always worried about what’s around you, you’re worried about what’s around you,” Walker says. “[Here] we needed to see where enemies were coming from, so a player could react. That naturally pulled the camera up.”
Esta historia es de la edición March 2025 de Edge UK.
Suscríbete a Magzter GOLD para acceder a miles de historias premium seleccionadas y a más de 9000 revistas y periódicos.
¿Ya eres suscriptor? Iniciar sesión
MÁS HISTORIAS DE Edge UK
Edge UK
Checks and balances
What is it about chess that keeps indie developers coming back to the board?
3 mins
February 2026
Edge UK
RELOOTED
Colonial crimes meet parkour in an ingenious heist caper
3 mins
February 2026
Edge UK
WITHERING REALMS
Expanding on 2024's cult-hit Soulslike from another perspective
3 mins
February 2026
Edge UK
NIOH 3
Are you team ninja or samurai?
4 mins
February 2026
Edge UK
ANYTHING COES
Grasshopper's latest production is anarchic, bizarre, and perhaps its most coherent vision in years
12 mins
February 2026
Edge UK
Trigger Happy
Shoot first, ask questions later
3 mins
February 2026
Edge UK
SERPENT'S GAZE
A debut inspired by ninja dreams and art nouveau
3 mins
February 2026
Edge UK
The Outer Limits
Journeys to the farthest reaches of interactive entertainment
3 mins
February 2026
Edge UK
CRISOL: THEATER OF IDOLS
A religion-infused nightmare from the cultural heart of Spain
3 mins
February 2026
Edge UK
THE MAKING OF FALLOUT 3
How Bethesda reimagined the world of Fallout - and became a new studio in the process
8 mins
February 2026
Listen
Translate
Change font size
