Prøve GULL - Gratis
Until Dawn
Edge
|March 2018
How a schlocky teen horror confounded everyone’s expectations

Until Dawn makes you wait a while before it springs its first big surprise. A masked psychopath has bound the bookish Ashley and the creepy Josh into a Saw-like deathtrap; as affable nerd Chris, you’re forced to pick which one to save. Girlfriend or best friend? In any event, your choice doesn’t seem to matter: the buzzsaw blade automatically heads towards Josh regardless, cutting him in two at the waist. It’s the moment at which Until Dawn makes good on its promise that no one is safe – not least since the victim, played by Mr Robot star Rami Malek, is one of the cast’s biggest names – and reminds you that choices don’t always have the expected consequences. It’s also, as it turns out, a total fake-out, the first shock of many in a game that rarely plays by the rulebook.
Then again, for a while, Until Dawn seemed to confound its makers, too. Initially planned as a comparatively limited, motion controlled, first person horror game for PS3, things soon changed after its developer, Supermassive Games, took a demo build to Gamescom in 2012. An unexpectedly warm reception forced the studio to sit down with Sony and discuss making a Move-required title into something everyone could play, before development shifted to PS4. If on occasion the finished game bears the scars of its difficult birth, abandoning Move certainly paid off. Indeed, Supermassive knew it was on the right track when, two years later at Sony’s PlayStation Experience showcase, an onstage demo saw a rowdy audience participating in each decision.
Denne historien er fra March 2018-utgaven av Edge.
Abonner på Magzter GOLD for å få tilgang til tusenvis av kuraterte premiumhistorier og over 9000 magasiner og aviser.
Allerede abonnent? Logg på
FLERE HISTORIER FRA Edge

Edge UK
STRANGE SCAFFOLD
How to embrace the weird while keeping the culture and games focused on people
7 mins
November 2025

Edge UK
Post Script
A clockwork heart can't beat faster
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled. The fabric of his fatigues darkens and grows heavy with water when he splashes through a stream or pond.
4 mins
November 2025

Edge UK
It Came From The Desert
Cinemaware's B-movie homage pushed the vision of interactive cinema to new heights
6 mins
November 2025

Edge UK
Shuten Order
Whatever the opposite of writer's block is, Kazutaka Kodaka has it.
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled.
4 mins
November 2025

Edge UK
INDUSTRIA 2
Turning a minor FPS hit into a survival-horror seque
3 mins
November 2025

Edge UK
Mafia: The Old Country
Try to change Enzo's outfit at the start of a mission in Mafia: The Old Country, and you're given the option to \"disable story outfits\" – to use costumes that you might have obtained by purchasing the Deluxe Edition of the game or that are specific to other set-piece levels, such as the helmet and jodhpurs Enzo wears in a motor race.
6 mins
November 2025

Edge UK
BATTLESTAR GALACTICA: SCATTERED HOPES
The sound of Cylons
3 mins
November 2025

Edge UK
Echoes Of The End
Anyone who's played a big-budget action-adventure game from the past 15 years may get a sense of déjà vu from Echoes Of The End.
4 mins
November 2025
Translate
Change font size