Magzter GOLDで無制限に

Magzter GOLDで無制限に

10,000以上の雑誌、新聞、プレミアム記事に無制限にアクセスできます。

$149.99
 
$74.99/年

試す - 無料

Until Dawn

Edge

|

March 2018

How a schlocky teen horror confounded everyone’s expectations

- Chris Schilling

Until Dawn

Until Dawn makes you wait a while before it springs its first big surprise. A masked psychopath has bound the bookish Ashley and the creepy Josh into a Saw-like deathtrap; as affable nerd Chris, you’re forced to pick which one to save. Girlfriend or best friend? In any event, your choice doesn’t seem to matter: the buzzsaw blade automatically heads towards Josh regardless, cutting him in two at the waist. It’s the moment at which Until Dawn makes good on its promise that no one is safe – not least since the victim, played by Mr Robot star Rami Malek, is one of the cast’s biggest names – and reminds you that choices don’t always have the expected consequences. It’s also, as it turns out, a total fake-out, the first shock of many in a game that rarely plays by the rulebook.

Then again, for a while, Until Dawn seemed to confound its makers, too. Initially planned as a comparatively limited, motion controlled, first person horror game for PS3, things soon changed after its developer, Supermassive Games, took a demo build to Gamescom in 2012. An unexpectedly warm reception forced the studio to sit down with Sony and discuss making a Move-required title into something everyone could play, before development shifted to PS4. If on occasion the finished game bears the scars of its difficult birth, abandoning Move certainly paid off. Indeed, Supermassive knew it was on the right track when, two years later at Sony’s PlayStation Experience showcase, an onstage demo saw a rowdy audience participating in each decision.

Edge からのその他のストーリー

Edge UK

Edge UK

Post Script

Battlefield 6's singleplayer offering wouldn't have matched Call Of Duty in 2011

time to read

2 mins

Christmas 2025

Edge UK

Edge UK

Post Script

The art of not fighting

time to read

3 mins

Christmas 2025

Edge UK

Edge UK

Absolum

In its branching structure and buffet of combat techniques, it can stand toe to toe with any champion

time to read

4 mins

Christmas 2025

Edge UK

Edge UK

Ball X Pit

Fire and petrol. Coke and Mentos. Beans and toast. Of all the potent combinations to emerge throughout recorded history, Kenny Sun's Ball X Pit offers one of the most devious concoctions yet: Vampire Survivors and Breakout.

time to read

2 mins

Christmas 2025

Edge UK

Edge UK

COLLECTED WORKS JERK GUSTAFSSON

From making Quake maps to reviving Wolfenstein, with a master of firstperson videogame design

time to read

14 mins

Christmas 2025

Edge UK

Edge UK

Dreams Of Another

The man in pyjamas may be holding an automatic rifle, but as we keep the trigger squeezed, rattling out an infinite supply of bullets, Dreams Of Another feels as therapeutic as PowerWash Simulator.

time to read

2 mins

Christmas 2025

Edge UK

Edge UK

Battlefield 6

There's always a way to throw yourself back into the fray or to grab a breather and assess your options

time to read

6 mins

Christmas 2025

Edge UK

Ninja Gaiden 4

Ninja Gaiden 4 revels in the transgression of refusing to stop where you'd normally expect

time to read

4 mins

Christmas 2025

Edge UK

Edge UK

BACK TO LIFE

Herobeat Studios hopes for redemption in the face of environmental collapse

time to read

1 min

Christmas 2025

Edge UK

Edge UK

RETRY.EXE

Inside the long and gruelling journey of Lunar Software's sinister sci-fi horror

time to read

14 mins

Christmas 2025

Translate

Share

-
+

Change font size