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Darksiders III

Edge

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August 2017

There’s no truce with this Fury

Darksiders III

Well, it’s been a while. Not, admittedly, as long as the century that War’s soul has spent screaming in the abyss: the punishment handed down to Darksiders’ original protagonist for – as you do – prematurely starting the Apocalypse. But five years is a long time for a series to be similarly stuck in limbo. Darksiders was one of the many victims of the fall of THQ, but the brand’s acquisition by Nordic Games (since renamed THQ Nordic) raised hopes of a revival. No one quite knew what to make of a hastily assembled remaster of the second game two years ago: was this a final death rattle, or a prelude to a proper follow-up? While we sense the announcement of a third game came a little sooner than developer Gunfire Games might have preferred, a warm reception bore out the publisher’s decision to announce it early.

As one of the founders of original developer Vigil Games, Gunfire president David Adams has been with the series from the very beginning. Even he was surprised by the magnitude of the response. “It’s really cool to see that we made a franchise that apparently a lot of people like and were excited to see come back,” he says. Design director John Pearl adds: “I remember when we released

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