試す 金 - 無料
TOMONOBU ITAGAKI
Retro Gamer
|Issue 272
Director and producer of some of the most praised fighting games and beat-'em-ups developed by Team Ninja, Tomonobu Itagaki upholds to his somehow nefarious reputation, frankly answering Retro Gamer's questions
Tomonobu Itagaki started his career in the videogames industry at Tecmo, quickly creating and supervising the Team Ninja team, where he developed the first four Dead Or Alive fighting games, the first two 3D Ninja Gaiden adventures and the early Dead Or Alive Xtreme Beach Volleyball games. After leaving the company in 2008, he later created Valhalla Games Studios, which developed a Wii U exclusive action game, Devil's Third. More recently he taught game design in Italy, but it now producing new videogames at Itagaki Games.
You grew up in the countryside of Japan, surrounded by nature. Can you tell us more about it, and how it impacted your later videogame productions?Before answering this question I'd like to know why you're asking me this. I'm sure there are similar places in the United Kingdom. Instead of just playing videogames, it would be a good idea to start playing in nature. If you do so, I think you will naturally understand the relationship between nature and playing in general. However, you need to be careful when playing in nature. Don't forget to bring a knife, a slingshot, a rope, gunpowder and shurikens. Carrying them or not can make a big difference.
What was your first contact with videogames, and in what context?When I was 15 years old, my father bought me a game called Baltic Kantai wo oe, meaning Hunting For The Baltic Fleet. This game depicts the Battle Of The Sea Of Japan, the decisive naval battle that led to Japan's victory in the Russo-Japanese War.

このストーリーは、Retro Gamer の Issue 272 版からのものです。
Magzter GOLD を購読すると、厳選された何千ものプレミアム記事や、10,000 以上の雑誌や新聞にアクセスできます。
すでに購読者ですか? サインイン
Retro Gamer からのその他のストーリー
Retro Gamer
WarTech: Senko No Ronde
As a frequent importer of Dreamcast games, I came to love a small studio called G.Rev.
1 mins
Issue 280
Retro Gamer
GAMING 101
Adam Barnes formulates the perfect gaming education for his kids
3 mins
Issue 280
Retro Gamer
FORMULA 1 97
PLATFORM: PLAYSTATION » RELEASED: 1997 » CHEAT TYPE: SECRET STAGE » CHEAT COMPLEXITY: VERY HIGH
1 min
Issue 280
Retro Gamer
ALIEN SYNDROME
REMEMBER THE BACK OF THE ARCADE, WHERE THE NOT-SO-FLASHY COIN-OPS LURKED IN THE DARKNESS, WAITING TO BE DISCOVERED? BACK IN 1987, THIS IS WHERE YOU'D LIKELY HEAR A BLOODCURDLING FEMALE SCREAM THAT COULD BELONG TO ONLY ONE GAME...
10 mins
Issue 280
Retro Gamer
A MULTITUDE OF MEGA MAGAZINES
Marc Jowett holds the front pages with his impressive Sega magazine collection
2 mins
Issue 280
Retro Gamer
THE MAKING OF EARTHWORM JIM 2
THERE AREN'T THAT MANY GAMES THAT CAN CALL THEMSELVES \"ONE OF THE CRAZIEST ADVENTURES OF ALL TIME\". EARTHWORM JIM 2 IS DEFINITELY ONE OF THE TOP THREE CANDIDATES
9 mins
Issue 280
Retro Gamer
KNUCKLES' CHAOTIX
Released on Sega's 32X add-on for the Mega Drive, Knuckles' Chaotix is a colourful 2D platformer that introduced some unique gameplay elements and new characters, as well as giving Knuckles his only ever starring role
3 mins
Issue 280
Retro Gamer
Evercade Multi-Game Cartridges
BLAZE ENTERTAINMENT FINISHES 2025 WITH A BANG
3 mins
Issue 280
Retro Gamer
ENIGMATIC EXCAVATIONS
GAMES ARE OFTEN CANCELLED, AND THIS WAS ESPECIALLY TRUE IN THOSE TURBULENT EARLY YEARS OF THE UK VIDEOGAMES INDUSTRY. MOST DEVELOPERS WOULD EXPERIENCE A FEW, BUT ENIGMA VARIATIONS AND THE OWNERS' SUBSEQUENT COMPANIES HAD MORE THAN THEIR FAIR SHARE. IT'S TIME TO DISCOVER WHY
10 mins
Issue 280
Retro Gamer
It's-a me, Pauline!
My daughter turned 16 this year, which means I've officially entered the stage of parenthood where anything I say is answered with eye-rolling. It also means I've been thinking a lot about when she was small - specifically the time she inadvertently sent me on one of the strangest, most meaningful missions of my life.
2 mins
Issue 280
Listen
Translate
Change font size
