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DISPATCHES AUGUST

Edge UK

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August 2025

I've always had a complicated relationship with the whole videogame 'remake' thing.

Digging up old potatoes

Even in the most honest and respectful interpretation — in which the new blood work their hardest to remove any trace of themselves — and even if the people publishing the work are doing their best and most banally evil work to remove any trace of the original from anything bar the unassailable vault that is cultural memory, it’s still a different work of art.

A remaster, on the other hand, is a bit more complicated. To me, it’s not a defined state of being, more a spectrum, one whose value can only be determined by execution and feedback, not intent. The difference between a good and bad remaster is not so simple as a question of fidelity, stability or the quality of the replaced textures.

There's this more cerebral element that must be considered. What does the facelift do to the tone of the piece? How does it affect a person's emotional response?

"To me, a remaster is not a defined state of being, more a spectrum"

Obviously, there's a specific game I have in mind when thinking about these things: the recently shadow-dropped remastered edition of The Elder Scrolls IV: Oblivion. I found myself conflicted when I first saw screenshots, ones of a game that looks really nice in its own right, especially the texture work and lighting, but in turn making the game not really feel like Oblivion any more.

Which is interesting, because initial feedback from a lot of players is that this new version of the game is essentially little more than new skin stretched over old bones. All the Bethesda jank is still present. The core remains the same, but it just doesn’t look right to me. It’s that Brian Eno quote: “Whatever you now find weird, ugly, uncomfortable and nasty about a new medium will surely become its signature”. We're missing the washed-out lighting, the potato faces, the evidence that it is, in fact, a game from the past.

Edge UK से और कहानियाँ

Edge UK

Edge UK

Hollow Knight: Silksong

Hornet has fallen. Silksong’s opening cutscene reintroduces our heroine in captivity, being dragged away from Hallownest, where once she served the role of Hollow Knight’s most fearsome recurring boss.

time to read

6 mins

December 2025

Edge UK

Edge UK

Gears Of War: Reloaded

Something may be lost in the translation between the original 2006 version of Gears Of War and the considerably prettier, brighter and more sharply textured Reloaded. A solemn, grimy place, where endless battles over scarce resources have resulted only in ever-larger piles of corpses, the world of Gears is perhaps most suitably rendered via the fuzzier, grey-brown colour palette of the first Xbox 360 release. Especially for Marcus Fenix and co, war is hell. You might argue that it ought to look like it.

time to read

1 mins

December 2025

Edge UK

Post Script

Silksong turns up the volume on some of Hollow Knight's finest ideas

time to read

4 mins

December 2025

Edge UK

Edge UK

Post Script

Ezo was not yet part of Japan in 1603, when Ghost Of Yotei's story takes place, which feels an appropriate analogue for Sucker Punch acknowledging itself as a nonJapanese studio making a culturally Japanese game.

time to read

2 mins

December 2025

Edge UK

Edge UK

MIO: MEMORIES IN ORBIT

Can tentacles and angry doors distinguish this Metroidvania?

time to read

3 mins

December 2025

Edge UK

Edge UK

BLENDO GAMES

The one calm voice amid this fracas, he says, was that of Embark's owner. “Nexon were the ones saying, ‘Relax. Here's why this is happening, and here's what you need to do about it'.” The Korean gaming giant has form here: its 1999 title

time to read

7 mins

December 2025

Edge UK

Edge UK

LEGO BATMAN: LEGACY OF THE DARK KNIGHT

With Lego's parody treatment, everyone in Gotham is a joker

time to read

3 mins

December 2025

Edge UK

Edge UK

CINDER CITY

Only collective effort can save this futuristic Seoul

time to read

5 mins

December 2025

Edge UK

Edge UK

AGENT OF CHANGE

From 47 to 007: IO Interactive is bringing James Bond back to life

time to read

16 mins

December 2025

Edge UK

Edge UK

BLUE PRINCE

How Hollywood dreams and boardgames led to 2025's most fascinating puzzle box

time to read

8 mins

December 2025

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