Facebook Pixel Lumines Arise | Edge UK - puzzle-gaming - इस कहानी को Magzter.com पर पढ़ें
मैगज़्टर गोल्ड के साथ असीमित हो जाओ

मैगज़्टर गोल्ड के साथ असीमित हो जाओ

10,000 से अधिक पत्रिकाओं, समाचार पत्रों और प्रीमियम कहानियों तक असीमित पहुंच प्राप्त करें सिर्फ

$149.99
 
$74.99/वर्ष

कोशिश गोल्ड - मुक्त

Lumines Arise

Edge UK

|

January 2026

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

Lumines Arise

After Tetris Effect, there’s a sense of repetition about Enhance’s new take on Lumines, another revival of a classic falling-block puzzle game, blessed with the audiovisual bells and whistles afforded by modern gaming hardware. It’s also not unreasonable to suggest that, while Lumines was a classy invention, it could never match Tetris’ incredible efficiency of design. Yet Lumines’ advantage is that it is Tetsuya Mizuguchi’s own creation, explicitly made for his experimental fusions of visual tableaux, soundscapes and flow states. And Lumines Arise pushes that particular design form to its conceivable limit.

imageFor starters, Lumines has its time bar, a vertical line that tracks across the well (wider but less deep than its Tetris equivalent) removing any single-coloured squares you've created as it touches them. As you drop in two-by-two blocks comprising individual tiles of opposing hues, then, connections don’t disappear the moment they're made. Depending on the position of the line, they may remain for a few seconds — time to add to the block to increase a combo, or for it to get in the way when you're in a tight spot. Or they may vanish instantly. Your rhythms of shuffling, rotating and dropping are thus also regulated by this sweeping conductor’s baton, which itself can change pace at points during a level.

image

Edge UK

यह कहानी Edge UK के January 2026 संस्करण से ली गई है।

हजारों चुनिंदा प्रीमियम कहानियों और 10,000 से अधिक पत्रिकाओं और समाचार पत्रों तक पहुंचने के लिए मैगज़्टर गोल्ड की सदस्यता लें।

क्या आप पहले से ही ग्राहक हैं?

Edge UK से और कहानियाँ

Edge UK

Edge UK

IMITATION GAME

This AI thinks she's a person. Do you choose to kill her dream?

time to read

7 mins

July 2026

Edge UK

Edge UK

Mouse: PI For Hire

Look at the bottom third of the screen, in almost any given frame of Mouse: PI For Hire, and you'll find developer Fumi Games wearing its influences on its sleeve — or rather, what extends from them.

time to read

4 mins

July 2026

Edge UK

Edge UK

Will: Follow The Light

There is a big difference between not being able to solve a puzzle and not being able to understand what a puzzle is asking you to do.

time to read

4 mins

July 2026

Edge UK

Edge UK

Dosa Divas

Isn't this precisely the passionless enshittification of cookery the game's heroes are meant to be resisting?

time to read

4 mins

July 2026

Edge UK

Edge UK

AN AUDIENCE WITH... JENOVA CHEN

The designer synonymous with games as art on 20 years of Thatgamecompany

time to read

13 mins

July 2026

Edge UK

Edge UK

Tomodachi Life: Living The Dream

Shigeru Miyamoto, Donald Trump and Ganondorf walk into an ice-cream parlour. No, that’s not the setup to a joke, but a regular Tuesday afternoon in Tomodachi Life.

time to read

4 mins

July 2026

Edge UK

Edge UK

Pragmata

It's somewhat ironic, given the game's subject matter, that the AI of its would-be Terminators is severely limited

time to read

7 mins

July 2026

Edge UK

Edge UK

Replaced

Replaced's opening 30 minutes show enormous promise. You play as Reach, an advanced, coldly rational artificial intelligence accidentally implanted into the body and brain of its human creator.

time to read

4 mins

July 2026

Edge UK

Edge UK

Mixtape

Even as it feels increasingly like a relic, the concept of the mixtape endures.

time to read

4 mins

July 2026

Edge UK

Edge UK

D-TOPIA

A perfect world? Just don't forget to smile

time to read

3 mins

July 2026

Listen

Translate

Share

-
+

Change font size