मैगज़्टर गोल्ड के साथ असीमित हो जाओ

मैगज़्टर गोल्ड के साथ असीमित हो जाओ

10,000 से अधिक पत्रिकाओं, समाचार पत्रों और प्रीमियम कहानियों तक असीमित पहुंच प्राप्त करें सिर्फ

$149.99
 
$74.99/वर्ष

कोशिश गोल्ड - मुक्त

Half-Life: Decay

Edge

|

September 2020

A forgotten expansion to Valve’s masterpiece was two decades ahead of its time

- Jeremy Peel

Half-Life: Decay

Developer Gearbox Software

Publisher Sierra On-Line

Format PC, PS2

Release 2001

Alyx Vance isn’t Half-Life’s first female protagonist. Nor is she its second. In fact, the VR heroine follows in the hazmat boots of Gina Cross and Colette Green. Like Gordon Freeman, both are Black Mesa scientists who discover a sudden and vital talent for shotgunning aliens. It was Cross who developed the HEV suit that Freeman wears, and trained him in its use; it’s her detached voice that intones “major lacerations detected” when the rakelike claw of a zombie connects with Freeman’s shoulder.

Don’t judge yourself too harshly for not knowing their names: gaming’s most famous pair of doctors remain Ray Muzyka and Greg Zeschuk, the co-founders of Bioware. Cross and Green, by contrast, have faded over time, like radioactive isotopes. They were casualties of a market which, at the turn of the millennium, was still a long way from multiplatform parity. Having developed Half-Life exclusively for PC, Valve handed the game over to young Gearbox Software, which set about porting the shooter to new platforms. As a way of sweetening the deal for console players, Gearbox developed two expansion campaigns: one for Dreamcast, named Blue Shift, and another for PlayStation 2, named Decay. While the Dreamcast port never came out, Blue Shift managed to find its way back to the PC, and has been routinely bundled with the original game ever since. Decay, however, wasn’t granted the same longevity through Steam: when PS2 lost its spot beneath TVs, Cross and Green went with it.

Edge से और कहानियाँ

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

January 2026

Edge UK

Edge UK

Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

January 2026

Edge UK

The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

Edge UK

Edge UK

Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

January 2026

Edge UK

Edge UK

STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

January 2026

Edge UK

Edge UK

Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

Edge UK

Edge UK

FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

January 2026

Edge UK

Edge UK

DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

Edge UK

Edge UK

Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

Translate

Share

-
+

Change font size