試す 金 - 無料
Half-Life: Decay
Edge
|September 2020
A forgotten expansion to Valve’s masterpiece was two decades ahead of its time

Developer Gearbox Software
Publisher Sierra On-Line
Format PC, PS2
Release 2001
Alyx Vance isn’t Half-Life’s first female protagonist. Nor is she its second. In fact, the VR heroine follows in the hazmat boots of Gina Cross and Colette Green. Like Gordon Freeman, both are Black Mesa scientists who discover a sudden and vital talent for shotgunning aliens. It was Cross who developed the HEV suit that Freeman wears, and trained him in its use; it’s her detached voice that intones “major lacerations detected” when the rakelike claw of a zombie connects with Freeman’s shoulder.
Don’t judge yourself too harshly for not knowing their names: gaming’s most famous pair of doctors remain Ray Muzyka and Greg Zeschuk, the co-founders of Bioware. Cross and Green, by contrast, have faded over time, like radioactive isotopes. They were casualties of a market which, at the turn of the millennium, was still a long way from multiplatform parity. Having developed Half-Life exclusively for PC, Valve handed the game over to young Gearbox Software, which set about porting the shooter to new platforms. As a way of sweetening the deal for console players, Gearbox developed two expansion campaigns: one for Dreamcast, named Blue Shift, and another for PlayStation 2, named Decay. While the Dreamcast port never came out, Blue Shift managed to find its way back to the PC, and has been routinely bundled with the original game ever since. Decay, however, wasn’t granted the same longevity through Steam: when PS2 lost its spot beneath TVs, Cross and Green went with it.
このストーリーは、Edge の September 2020 版からのものです。
Magzter GOLD を購読すると、厳選された何千ものプレミアム記事や、9,500 以上の雑誌や新聞にアクセスできます。
すでに購読者ですか? サインイン
Edge からのその他のストーリー

Edge UK
STRANGE SCAFFOLD
How to embrace the weird while keeping the culture and games focused on people
7 mins
November 2025

Edge UK
Post Script
A clockwork heart can't beat faster
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled. The fabric of his fatigues darkens and grows heavy with water when he splashes through a stream or pond.
4 mins
November 2025

Edge UK
It Came From The Desert
Cinemaware's B-movie homage pushed the vision of interactive cinema to new heights
6 mins
November 2025

Edge UK
Shuten Order
Whatever the opposite of writer's block is, Kazutaka Kodaka has it.
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled.
4 mins
November 2025

Edge UK
INDUSTRIA 2
Turning a minor FPS hit into a survival-horror seque
3 mins
November 2025

Edge UK
Mafia: The Old Country
Try to change Enzo's outfit at the start of a mission in Mafia: The Old Country, and you're given the option to \"disable story outfits\" – to use costumes that you might have obtained by purchasing the Deluxe Edition of the game or that are specific to other set-piece levels, such as the helmet and jodhpurs Enzo wears in a motor race.
6 mins
November 2025

Edge UK
BATTLESTAR GALACTICA: SCATTERED HOPES
The sound of Cylons
3 mins
November 2025

Edge UK
Echoes Of The End
Anyone who's played a big-budget action-adventure game from the past 15 years may get a sense of déjà vu from Echoes Of The End.
4 mins
November 2025
Translate
Change font size