Puzzle-gaming

Edge
THE ARTFUL ESCAPE
Is this sci-firock opera bound for the big time?
6 min |
October 2021

Edge
The wisdom of crowds
With its ScavLab tech, Improbable is designing for 10,000 players at once
10 min |
October 2021

Edge
WEIRD WEST
A cowboy RPG from a team that has earned its spurs
6 min |
October 2021

Edge
Unreliable Narrator
Exploring stories in games and the art of telling tales
4 min |
September 2021

Edge
ELDEN RING
When we heard, around the time of its announcement, that Elden Ring was going to be essentially “open-world Dark Souls”, we weren’t entirely confident in the summary. Because isn’t that precisely what Dark Souls fans would ask for? And when did get fans get what they want? (And, in the rare cases that it happens, when have the results stood up to close scrutiny?) And yet here we are looking forward to one of 2022’s biggest games delivering pretty much everything Dark Souls devotees yearn for: screen-filling bosses, endlessly rewarding character builds, secrets by the sackful – plus magic, multiplayer and a whole lot more besides.
2 min |
September 2021

Edge
STARFIELD
Perhaps the two most important words of Microsoft’s showcase came just a few minutes in, at the end of a teaser for Bethesda’s next open-world epic: ‘Xbox exclusive’. It wasn’t the only time we would see them, but this was the moment it became crystal clear that Microsoft would never have spent $7.5bn on the studio behind Skyrim and Fallout if it didn’t plan to keep at least some of its output to itself.
2 min |
September 2021

Edge
Trigger Happy
Shoot first, ask questions later
3 min |
September 2021

Edge
REDFALL
Which is fortunate, because learning that this team is working on an open-world co-op shooter with vampires is frankly disappointing. There was no shortage of Left-4-Dead-alike at this year’s show and, at first glance, it doesn’t seem like a structure that plays to Arkane’s strengths. But then we consider that the Austin team’s previous project was Mooncrash, a Prey expansion that pushed the immersive sim into Roguelike territory – not to mention Deathloop’s exciting experiments with multiplayer – and Redfall makes sense as an evolution of this lineage, rather than simply a comfortable repetition.
1 min |
September 2021

Edge
SECRET WEAPON
Could Naraka: Bladepoint be the surprise challenger to break the battle royale stalemate?
10 min |
September 2021

Edge
THE LEGEND OF ZELDA: BREATH OF THE WILD 2
As Nintendo’s own press site calls it, Sequel To The Legend Of Zelda: Breath Of The Wild cannot have its official title unveiled just yet, because it might give too much away – a clue to something significant about this much-anticipated successor.
2 min |
September 2021

Edge
COLLECTED WORKS GLEN SCHOFIELD
The artist-turned-producer reflects on 30 years with very little dead space
10+ min |
September 2021

Edge
DISPATCHES Dialogue
Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins a 12-month Xbox Game Pass Ultimate membership
7 min |
September 2021

Edge
ARTISAN CRAFTS
Has wood ever been this good?
1 min |
September 2021

Edge
SONG IN THE SMOKE
17-Bit’s VR survival game takes us into the prehistoric wilds
4 min |
August 2021

Edge
KENA: BRIDGE OF SPIRITS
Heading into the woods with Ember Lab’s breezy action-adventure
6 min |
August 2021

Edge
TAKING FLIGHT
A world-first hands-on with Jett: The Far Shore, as Superbrothers’ sci-fi adventure prepares for lift-off
10+ min |
August 2021

Edge
INSTRUMENTS OF DESTRUCTION
Red Faction’s tech lead brings the house down once more
4 min |
August 2021

Edge
Journey's End
Naoki Yoshida looks ahead to Final Fantasy XIV’s Endwalker expansion, and the future beyond
5 min |
August 2021

Edge
New dawn
Halo Infinite’s former creative director on how he’s getting the band back together
5 min |
August 2021

Edge
Store wars
Epic vs Apple feels like the beginning, not the end, of a shake-up in digital distribution
8 min |
August 2021

Edge
Trigger Happy
Shoot first, ask questions later
3 min |
August 2021

Edge
Unreliable Narrator
Exploring stories in games and the art of telling tales
3 min |
August 2021

Edge
How Can Gaming Get Greener?
And are the UK industry’s attempts to tackle the climate crisis enough?
9 min |
July 2021

Edge
THE GAME KITCHEN
How a small group of friends brought beautiful nightmares to life with their blood, sweat and tears
9 min |
July 2021

Edge
TWELVE MINUTES
And you’re back in the room
6 min |
July 2021

Edge
Nurturing nature
How Afrofuturist strategy game We Are The Caretakers is helping to tackle real-world rhino poaching
4 min |
July 2021

Edge
SOLAR FLAIR
Heart Machine’s elegant action-platformer redefines open-world traversal
10+ min |
July 2021

Edge
Celeste
How facing inner turmoil helped us climb a mountain
7 min |
July 2021

Edge
ROAD 96
Taking a trip that delights in the path not taken
6 min |
July 2021

Edge
PLAYING POLITICS
From triple-A to two-person teams, the developers refusing to shy away from politics in their games
10+ min |