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ATMOSPHERE OVER DETAIL

ImagineFX

|

January 2026

Rostyslav Zagornov conveys the hi-tech tone of a research facility without cluttering the scene

ATMOSPHERE OVER DETAIL

"For this sci-fi interior I started by tackling the overall plan, beginning with general blocking in 3D, before moving on to specific details. I created the room layout, placed several cameras to create an overall sense of the result and marked a few key areas of interest.

My goal wasn’t to produce a perfectly detailed interior down to every switch on the wall, but rather to convey the overall atmosphere and style while keeping it believable. The best designs are grounded in what the viewer already knows, which ensures they can believe in their functionality."

MÁS HISTORIAS DE ImagineFX

ImagineFX

ImagineFX

ZBrush, Blender & Procreate COLOUR YOUR 3D ARTWORK

Entei Ryu reveals how she sculpts and paints Triceratops and T-Rex, two characters from her BONEGIRL series

time to read

1 min

March 2026

ImagineFX

ImagineFX

Canon imagePROGRAF PRO-310

Artists and photographers who create gallery-quality prints of their work will want to make room in their studio for Canon's latest printer

time to read

1 mins

March 2026

ImagineFX

ImagineFX

Acer Swift Edge 14 Al

This beautiful laptop delivers on design, but what about the amount of computing power on offer?

time to read

1 mins

March 2026

ImagineFX

ImagineFX

CONCEPT A MOODY CYBERPUNK SCENE

Oleg Topor uses a variety of creative techniques to portray a meeting of criminals in the depths of a futuristic city

time to read

3 mins

March 2026

ImagineFX

ImagineFX

LET THE STORY LEAD THE DESIGN

Nelson Tai takes cues from his personal sci-fi project when constructing a hardworking droid

time to read

1 mins

March 2026

ImagineFX

ImagineFX

LORCAN THE LITERATE

Arne Billen believes that conceptual contrast can lead to a successful design. He demonstrates this with Lorcan, a character from his D&D campaign who combines literacy with a fighting spirit

time to read

1 mins

March 2026

ImagineFX

ImagineFX

Secretlab Magnus Evo

REAL STEEL Does this pro sit-to-standing desk rise to the occasion?

time to read

1 min

March 2026

ImagineFX

ImagineFX

MAKE USE OF FILTERS

Concept artist Brandon Liao gives insights into his visual development work on Spectre Divide

time to read

1 mins

March 2026

ImagineFX

ImagineFX

ENHANCE ANY 3D MODEL BY APPLYING TEXTURES

Ant Ward explains how UVs and texture maps are an easy way to add detail to a 3D object

time to read

1 mins

March 2026

ImagineFX

ImagineFX

Karim Yasser Ahmed

Karim is a senior lighting artist with over seven years of experience in AAA games. He loves working on environment lighting: “I treat my environment as a canvas that is getting lit as a painting, and I truly enjoy this process.”

time to read

1 min

March 2026

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