Intentar ORO - Gratis
Balancing Bedlam
PC Gamer
|January 2018
How balancing works, and why it matters.
Balancing is a vague and contentious term for a vital game development process. As Lemma developer Evan Todd puts it, “Balancing is the process of tweaking mechanics, and especially numbers, to reveal what a game really wants to be.” It’s revealing how Evan focuses on the numbers in this process. As glamorous as it might seem to be a game designer, determining what elements of a game are tweaked and how, many of these decisions come down to changing a set of values in a spreadsheet.
Yik-Sian Seow, developer of turn-based rouge-like Steam Marines, defined balancing as, “Making sure that out of the tools you give to the player, all are viable and none are too out of step in terms of effective power level.” The first thing that goal requires is a lot of tests. Jake Birkett of Grey Alien Games, developer of Regency Solitaire and upcoming solitaire/ RPG mashup Shadowhand, found this fact firsthand.
Esta historia es de la edición January 2018 de PC Gamer.
Suscríbete a Magzter GOLD para acceder a miles de historias premium seleccionadas y a más de 9000 revistas y periódicos.
¿Ya eres suscriptor? Iniciar sesión
MÁS HISTORIAS DE PC Gamer
PC Gamer
MAPS THAT REALLY MAKE YOU WORK
Because navigating a big, wide world shouldn't always be a walk in the park
3 mins
February 2026
PC Gamer
THE GOLDEN GRILLES
The agony of accepting your system is old now
3 mins
February 2026
PC Gamer
"My foray back into the world of cheery blocks started pretty well"
Going back to MINECRAFT after a seven-year gap
2 mins
February 2026
PC Gamer
HERO WORSHIP
AdHoc Studio's first game DISPATCH is my new favourite superhero show
6 mins
February 2026
PC Gamer
CHEEP
Bird is the word in BIRDHOUSE
1 mins
February 2026
PC Gamer
GET STARTED IN ARC RAIDERS
Venture topside to battle robots and Raiders for loot.
2 mins
February 2026
PC Gamer
RADIO ALARM
Changing the tune in KILLER FREQUENCY
1 mins
February 2026
PC Gamer
"A third option exists: humiliation"
Becoming public enemy number one in KCD2
1 mins
February 2026
PC Gamer
LIGHTWEIGHT GAMING MICE
Unburden your wrist and fingers with a featherweight rodent.
5 mins
February 2026
PC Gamer
"It's like trying to build a sandcastle while the tide's coming in"
Chasing the cash cascades in RACCOIN
2 mins
February 2026
Translate
Change font size
