Try GOLD - Free
PAYDAY 3
PC Gamer US Edition
|October 2023
Robbing a bank without a plan is as hard as it sounds

In Payday’s world, SWAT teams respond instantaneously to blown heist attempts. They pile into banks and museums with license to shoot on sight, and then they pile up in hallways as you and your team of super-thieves gun them down while shuttling riches into a getaway vehicle. You can play Payday 3 like that, but I prefer the harder stealth approach, and my team and I came so close to pulling it off before I blew it.
Payday 3 doesn’t stray far from the decade-old Payday 2. The co-op levels I previewed saw me and three heist-mates case a building, find a way in (front door, guns out is an option), and then complete a series of semirandomized tasks to locate and remove its valuables. In Secure Capital Bank, the loud way into the vault involves collecting bags of thermite from the roof and burning a hole through the second floor. The quiet method is much more complicated, and includes the classic heist movie move of sticking a bank executive’s face into a retinal scanner. That was the last thing I did before everything went sideways.
My team of thieves was made up of Payday novices, including me, and one Starbreeze developer who patiently tried to show us Payday 3’s deeper stealth system. Two stealth attempts ended because another player accidentally threw a grenade, one of the loudest things a person can accidentally do. One ended because a civilian spotted us climbing a fire escape and called the cops. Twice in a museum level I crossed a laser beam while trying to turn off the security system. And one time a guard caught me trying to pick a lock in the lobby of the bank and cuffed me.
This story is from the October 2023 edition of PC Gamer US Edition.
Subscribe to Magzter GOLD to access thousands of curated premium stories, and 9,500+ magazines and newspapers.
Already a subscriber? Sign In
MORE STORIES FROM PC Gamer US Edition
PC Gamer US Edition
MACHINE GOD
DEUS EX's influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
11 mins
October 2025

PC Gamer US Edition
"After King Arthur's Rammstein-style resurrection ritual, I'm ready to serve"
Bending the knee for TAINTED GRAIL: THE FALL OF AVALON's amnesiac king
2 mins
October 2025

PC Gamer US Edition
LITTLE GUYS
Friends come in all shapes and sizes
3 mins
October 2025

PC Gamer US Edition
“Doom Eternal turned you into a kind of armored wasp”
Playing DOOM: THE DARK AGES is an opportunity to slow down, and marvel at the graphics tech
2 mins
October 2025
PC Gamer US Edition
FIRST CLASS
Satan's favorite deckbuilder returns aboard MONSTER TRAIN 2
3 mins
October 2025

PC Gamer US Edition
CRIMSON DESERT
Open-world action that continues to look strong but unwieldy
5 mins
October 2025

PC Gamer US Edition
SPICE JAM
Craft and fight for your life on Arrakis in Funcom's survival MMO DUNE: AWAKENING
6 mins
October 2025

PC Gamer US Edition
TWO POINT MUSEUM
More like 'Two point-Oooooh!'
3 mins
October 2025

PC Gamer US Edition
WALK THE LINE
The ants know the score in THE SPIRIT OF THE ANTS
1 mins
October 2025

PC Gamer US Edition
PLAGUE RECOLLECTION
Making all the Reik moves in VERMINTIDE 2
2 mins
October 2025
Translate
Change font size