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Quantum Witch
GameOn Magazine
|Issue 190 - August 2025
Developed and published by NikkiJay, Quantum Witch is a pixelated 2D narrative-driven adventure that I feel is best described by one of the (clever) sentences on the Steam page: "Not an action platformer: a story PLOTformer — you're here for the narrative!". In it, we embody a 20-something shepherdess named Ren, a charismatic character who starts off her day looking for her lost flock and ends up caught up in a situation that could (and can and probably will, depending on how many times you play it) end her world.

Publisher: Nikkijay
Developer: Nikkijay
Genre: Adventure Release Date: Out Now
Platform: PC
Throughout the game, players will explore different areas and uncover the truth behind Hus (her home) and the multiverse while meeting a cast of characters and utilising her quantum ability. With it, Ren can use the background to platform around, which I found very innovative, as it makes you examine outside the box.
Depending on the choices made by the players, Quantum Witch might end anywhere from within a few minutes to a few hours, and the finale will look very different. What characters are saved, what happens to Hus and its people, and the overall narrative all depend on these little moments. Exploring the different endings is made easy by a checkpoint feature, though it isn't unlocked off the get-go (or even by the second run).
As it says on the Steam page, while the player can choose to stop playing at any of the multiple endings, Quantum Witchis meant to be experienced throughout several playthroughs to piece together the whole story, and I don't think I exaggerate when I say this feature will make or break the game for each player.

This story is from the Issue 190 - August 2025 edition of GameOn Magazine.
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