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STAYING ALIVE

Edge UK

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October 2025

Survival games are more popular than ever, but is one of the decade's most influential genres more endangered than it seems?

-  By Rick Lane

STAYING ALIVE

Since Minecraft first burrowed its blocky way into players' brains back in 2009, survival games have gone on to become one of the biggest genres in the medium. The idea of building a shelter and hiding in it from hostile elements and creatures has been adapted into every imaginable scenario, from the depths of the ocean in Subnautica to the farthest reaches of space in No Man's Sky.

The influence of survival games can be seen across the industry. Big-budget action-adventure titles such as Tomb Raider and God Of War have adopted elements of survival games not least the crafting system while you can trace a direct line from the open-ended zombie survivalism of DayZ to the battle-royale supremacy of Fortnite. Survival games have even changed how videogames, regardless of genre, are made, pioneering the early-access model of development used to create outstanding recent titles such as Hades and Baldur's Gate 3.

Given survival games' ubiquity and influence, then, it might seem absurd to ask whether the genre itself might be dying. Yet as it has grown in popularity, it has also changed dramatically, resulting in a significant shift in both the appearance of games and what's prioritised in them. Consequently, it's possible that survival games are not only dying, but they've reached the brink of extinction without anyone actually noticing.

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