Try GOLD - Free
GG, ROBOT
PC Gamer
|February 2020
How a team of AI researchers took on all comers at StarCraft II
-
Anyone who’s played a single-player videogame recently – and the chances are you have – will appreciate the very special kind of artificial stupidity necessary to make you feel like you’re getting a decent challenge, but that it was your finely honed skills that finally allowed you to triumph rather than pre-programmed flaws in AI strategy.
Putting up a stiff challenge without cheating – no reading the player’s inputs, reacting to the first frame of an attack or psychically knowing where his units are – is a difficult thing to code. But what if you wanted your AI to crush all its enemies and see them driven before it? Perhaps becoming good enough at a game to be in the top 98 per cent of players? All without cheating? That would be even more difficult.
A team from Google has done it, however. The AlphaStar AI from DeepMind triumphed over puny humans in a series of blind games (the meatbags had no idea they were playing against an AI) of StarCraft II on Battle.net. It did rather well, achieving Grandmaster level and out-performing 99.8 per cent of players on European servers.
StarCraft II has emerged by consensus as the next big challenge for AI now that it’s mastered chess, go, and Jeopardy. While IBM’s latest supercomputer takes on the Cambridge Union in a debate, the DeepMind team chose videogames, something perhaps unsurprising since its CEO is one Demis Hassabis, who readers with long memories might recall. Having contributed some level design to Bullfrog’s Syndicate (1993), Hassabis became co-designer and lead programmer on 1994’s Theme Park, which went on to sell ten million copies. He was 17 at the time.
This story is from the February 2020 edition of PC Gamer.
Subscribe to Magzter GOLD to access thousands of curated premium stories, and 10,000+ magazines and newspapers.
Already a subscriber? Sign In
MORE STORIES FROM PC Gamer
PC Gamer
"All I saw was a lot of busywork"
Falling for the nostalgia trap in RAGNAROK M: CLASSIC
1 mins
December 2025
PC Gamer
DRIVING AROUND ODDBALL JAPAN IN PROMISE MASCOT AGENCY
Bring me that horizon
3 mins
December 2025
PC Gamer
WAR PHOTOGRAPHER
Capturing a game's visual beauty by sticking to spectator mode
3 mins
December 2025
PC Gamer
DE-MASTERED
The art of running games on rigs below their minimum specs is thriving
4 mins
December 2025
PC Gamer
STAR WARS GENESIS
This full conversion is the perfect excuse to return to Starfield.
4 mins
December 2025
PC Gamer
PILLARS OF ETERNITY
Finally getting good at the Obsidian classic after 250 hours.
5 mins
December 2025
PC Gamer
DOWN AND OUT
Explore a hole new world in FALLSTRUKTUR
2 mins
December 2025
PC Gamer
“I've been getting my arse kicked by this fusion of NES-era Metroidery”
Spelunking for platform shooter sickos in the Metroid-like ZEXION
2 mins
December 2025
PC Gamer
THE JOY OF SIX
BATTLEFIELD 6 is coming, and could be a renaissance for the series
11 mins
December 2025
PC Gamer
HOLLOW KNIGHT: SILKSONG
Brave Pharloom's lofty heights and big bug bosses.
3 mins
December 2025
Translate
Change font size
