Try GOLD - Free
FULL AUTO
PC Gamer
|March 2020
Meeting the excitable team behind auto-battler spin-off DOTA UNDERLORDS.

Sequestered well away from other game teams at Valve, the 30-odd people making Dota Underlords are having a lot of fun. They’re loud and competitive, playing instruments on breaks from coding and jumping at the chance to down tools and just play their game for a while. After a year of growth and work, they’re preparing to release season one of Underlords this month – February 25. I visited the team, talked about their development, and got a look at what’s new in the game’s 1.0 version. What really struck me is that, approaching release, they’re still in love with their game in a way unlike many other teams I’ve spoken to in games development. Even in a studio with a healthy work environment, one that doesn’t crunch, the time before release is still fraught and stressful. The Underlords team seems to just want to keep making Underlords.
Dota Underlords is a standalone spinoff from the main game. It’s inspired by a mod, Dota Auto Chess, that has gone on to spawn a whole new genre. A simple hook makes the hero-drafting gameplay of the new autobattlers almost like a kind of strategic slot machine, fun both sitting at a desktop and on mobile. They’re colourful games, forcing you to stay on your toes, but still offering downtime between rounds. Brad Muir, coder and designer on Underlords, feels just that way about it. “I’ll go to the bathroom at round 12 and 13,” he says, to laughter from his teammates. “Whatever, it’s fine, I’m doing fine, I can just skip out on it and it’s OK.”
For a studio that makes notoriously innovative games making a spinoff from Dota 2, what is perhaps the most complex competitive game in the world today, Muir’s attitude came as a surprise. But I shouldn’t have been surprised. There’s a lot that’s unusual about Dota Underlords.
This story is from the March 2020 edition of PC Gamer.
Subscribe to Magzter GOLD to access thousands of curated premium stories, and 9,500+ magazines and newspapers.
Already a subscriber? Sign In
MORE STORIES FROM PC Gamer

PC Gamer
WHACK-A WAKKA WAKKA
Pac-Man gets entertainingly miscast in grimdark Metroidvania SHADOW LABYRINTH
3 mins
October 2025

PC Gamer
WARHAMMER 40,000: ROGUE TRADER
Now with fewer bugs, unless you count genestealers.
3 mins
October 2025

PC Gamer
BEING CHARMING IN VAMPIRE: THE MASQUERADE - BLOODLINES PART 5
The violent world of LA's vampires is no place for a silver-tongued popinjay.
7 mins
October 2025

PC Gamer
EARTH VS MARS
Advance Wars spliced with Impossible Creatures
6 mins
October 2025

PC Gamer
28 TAPS LATER
Using Typing of the Dead as a benchmark for gaming keyboard performance
3 mins
October 2025

PC Gamer
VIDEODROME
The flesh is willing in THE NEW FLESH
1 mins
October 2025

PC Gamer
PRETTY SNEAKY SIS
ERIKSHOLM: THE STOLEN DREAM's Scandinavian stealth is too strict for its own good
3 mins
October 2025

PC Gamer
SHORT ORDER CHEF
Make friends with food in TALES OF THE SHIRE: A THE LORD OF THE RINGS GAME
3 mins
October 2025

PC Gamer
PACIFIC DRIFT
THE DRIFTER is a gorgeous point-and-click with a noir-ish edge
2 mins
October 2025

PC Gamer
KARAK ADDICT
Mustarding the thong in TOTAL WAR: WARHAMMER III
1 mins
October 2025
Translate
Change font size