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Two Point Hospital
PC Gamer US Edition
|August 2018
Theme Hospital fans are getting exactly what they want

My hour with the first level of Two Point Hospital is comforting more than anything else. Like playing Cities: Skylines—or any other modern spiritual successor that aims to breathe new life into a mistreated management sim classic—it’s lovely to immediately know how to play a game like this.
The opening moments of a Two Point Hospital game feel pretty similar to Theme Hospital. I build a reception desk, a GP’s office, and a pharmacy. I hire a few doctors and nurses to staff them. I drop in some waiting benches for my patients. From there, I add another GP’s office, another pharmacy, and a staff room with a coffee machine, comfy chairs, and a dartboard. It’s a pretty weird-looking hospital with spaces where there probably shouldn’t be any, mostly because I know nothing about elegantly laying out a building. In each room, you’ll be required to place certain objects depending on what the room’s function is, but you can then spend extra money to add little niceties.
This story is from the August 2018 edition of PC Gamer US Edition.
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