Try GOLD - Free

Revisiting Mad Max (Five Year Anniversary)

GameOn Magazine

|

Issue 133 - November 2020

Dane revists Mad Max for it’s 5th anniversary.

-  Dane Townsend

Revisiting Mad Max (Five Year Anniversary)

There isn’t really a game quite like Mad Max. It’s an outlier and an oddball in so many ways. It’s a movie tie-in game that is decidedly not awful. It’s an open world game that discourages fast travel. It’s also a post-apocalyptic game that manages to not look uglier than sin (sorry, Fallout: New Vegas). So, as the game was also released five years ago this month, I thought it would be worth a look into one of the most underrated open world games of this generation.

Mad Max was developed by Avalanche Studios, a company who had already proved their merit with enjoyable open world games such as Just Cause 2. Truthfully, when I said the game was a movie tie-in, that was only really partly true.

Whilst major aspects of Mad Max: Fury Road and the rest of the series were incorporated into the game’s world, Mad Max had its own story to tell. George Miller (the director of the film series) was consulted during pre-production but Avalanche were mostly free to draw up their own take on Australia’s hazardous wasteland.

The big gamble during development of Mad Max was vehicular combat. After all, having a Mad Max game without cars is like eating a sandwich without bread. Avalanche Studios had no experience in this field, and the bad reputation that movie tie-in games (based purely on initial perception) had meant that the odds were stacked heavily against the game’s success. The game was originally slated for release in 2014, but it was pushed to 2015 to coincide with Mad Max: Fury Road’s release that year (and also because the game’s development went through a heavy retooling during 2014).

MORE STORIES FROM GameOn Magazine

GameOn Magazine

GameOn Magazine

Through the Nightmares

Through the Nightmares is a precision platformer developed and published by the Ukraine-based Sandman Team.

time to read

3 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

Stronghold Crusader: Definitive Edition

There's something magical about the mediaeval period of history, from towering castles to knights jousting for the hand of the princess.

time to read

4 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

LUNAR Remastered Collection

2025 has been a great year to be a fan of turn-based role-playing games, with many titles receiving the remaster treatment, releasing for original fans and new players to check out.

time to read

5 mins

Issue 190 - August 2025

GameOn Magazine

Dragonkin: The Banished

I decided to check out the Early Access of Dragonkin: The Banished, an isometric hack-and-slash action RPG developed by Eko Software and published by Nacon. I've always been interested in playing something like Diablo, but due to Activision-Blizzard's less-than-stellar track record over the years, I've avoided it like the plague until now. So, what did I experience in this little slice of dragon slaying?

time to read

3 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

No Way Home

Welcome to No Way Home, a game that has nothing to do with the superhero movie you're probably thinking of, there's no Tom Holland here.

time to read

4 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

Date Everything!

Hello, and welcome to Valvidian, where you'll be starting your first day in a new role (brought to you by your friend Sam), and where you'll finally make use of your customer service degree! Now, as a remote worker, you won't have many perks, but you don't even have to leave your office.

time to read

7 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

Moon's Creed

I got the chance to check out the Early Access of Moon's Creed, a roguelike deckbuilder by Creedon Games.

time to read

2 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

Guards II: Chaos in Hell

Have you ever wanted a game that you could play in the background without requiring hours of your emotional time? I'm talking about a game that you can pick up after a long break and not have to spend half your playtime trying to figure out what happened the last time you played. Well, that's the kind of game Guards II: Chaos in Hell from developer Battlecruiser Games wants to be, so let's see if this is a journey into Hell that is worth taking, or if you’d be better served playing Minesweeper again.

time to read

2 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

Mandragora Whispers of the Witch Tree

I will admit, I am not the biggest fan of side-scrolling games that aim to be the next DARK SOULS. However, let it never be said that I won't try new things.

time to read

3 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

Len's Island

Five years after its initial reveal, Amazon Games' MMO New World finally arrived.

time to read

5 mins

Issue 190 - August 2025

Translate

Share

-
+

Change font size