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F1 2020 Review
GameOn Magazine
|Issue 131 - September 2020
This year has been a difficult one for motorsport fans. With most events thus far being cancelled due to the ongoing Coronavirus situation, organizers have been having to find new ways to engage fans.

Due to this, the popularity of sim racing has taken a massive upturn, with the official F1 channels hosting races using Codemaster’s previous entry in the franchise. As a result, it feels like F1 has had something of a notoriety boost with people who wouldn’t normally watch the sport, as they’ve seen internet personalities they follow take part alongside professional drivers.
I made note on last year's entry that it’s pretty difficult to keep innovating with a franchise like F1, usually being tied to team and livery updates, but I also alluded to a few key things that were added in 2019 that I’d like to have seen expanded. Did I get my wishes?
Yes. And then some.
One of my favourite additions to 2019 was the F2 feeder series, giving you that additional sense of progression to move into your F1 career with. However, it felt much too short at the time, being a limited couple of events where you join mid race. Not in 2020. Now you have control over just how much F2 you want to compete in. Go all in and do the full F2 season’s races, or follow 2019’s footsteps and only compete in a handful. Alternatively, scrap it altogether and dive right into your F1 contract. This additional depth adds so much more to the feeling of progression within your driver career than before.
This story is from the Issue 131 - September 2020 edition of GameOn Magazine.
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