Try GOLD - Free
The Great Journey
Edge
|January 2020
How an all-star musical lineup changed videogame soundtracks forever

Most people associate Halo 2 with the birth of Xbox Live, but Halo 2 did more than simply change the world of online multiplayer; it changed the world of videogame music too. The Halo 2 soundtrack is one of the most ambitious and successful videogame soundtracks that has ever been released, spanning two volumes of music that have shipped over 100,000 copies worldwide.
The music in Halo 2 was written by some of its biggest fans – and we don’t just mean the series’ co-composers Martin O’Donnell and Michael Salvatori. An A-list line-up of some of the world’s biggest bands, artists and producers, with a combined total of six Grammys and a billion albums sold between them, all wrote music for the game. The work of Nile Rodgers, Steve Vai, John Mayer, Incubus, Breaking Benjamin and Hoobastank was a giant love letter to the Halo series and their way of showing the world the impact Halo: Combat Evolved had on their own lives.
The first Halo had an incredible impact on a lot of people, of course, as well as on Microsoft itself. As a launch title for Xbox, Halo was the catalyst for Microsoft shipping millions of consoles and establishing itself, despite much scepticism, as a genuine competitor to console giants Sony and Nintendo. Realising how important the game was and how much it had connected with fans all over the world, Martin O’Donnell, then Bungie’s audio director, wanted nothing more than to release the soundtrack. Microsoft, somehow, said no.
This story is from the January 2020 edition of Edge.
Subscribe to Magzter GOLD to access thousands of curated premium stories, and 9,500+ magazines and newspapers.
Already a subscriber? Sign In
MORE STORIES FROM Edge

Edge UK
STRANGE SCAFFOLD
How to embrace the weird while keeping the culture and games focused on people
7 mins
November 2025

Edge UK
Post Script
A clockwork heart can't beat faster
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled. The fabric of his fatigues darkens and grows heavy with water when he splashes through a stream or pond.
4 mins
November 2025

Edge UK
It Came From The Desert
Cinemaware's B-movie homage pushed the vision of interactive cinema to new heights
6 mins
November 2025

Edge UK
Shuten Order
Whatever the opposite of writer's block is, Kazutaka Kodaka has it.
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled.
4 mins
November 2025

Edge UK
INDUSTRIA 2
Turning a minor FPS hit into a survival-horror seque
3 mins
November 2025

Edge UK
Mafia: The Old Country
Try to change Enzo's outfit at the start of a mission in Mafia: The Old Country, and you're given the option to \"disable story outfits\" – to use costumes that you might have obtained by purchasing the Deluxe Edition of the game or that are specific to other set-piece levels, such as the helmet and jodhpurs Enzo wears in a motor race.
6 mins
November 2025

Edge UK
BATTLESTAR GALACTICA: SCATTERED HOPES
The sound of Cylons
3 mins
November 2025

Edge UK
Echoes Of The End
Anyone who's played a big-budget action-adventure game from the past 15 years may get a sense of déjà vu from Echoes Of The End.
4 mins
November 2025
Translate
Change font size