Try GOLD - Free
HALO INFINITE
Edge
|November 2021
After six years, is 343 ready to finish the fight?
-
Developer 343 Industries
Publisher Xbox Game Studios
Format PC, Xbox One, Xbox Series
Origin US
Release Q4
They say you can’t go home again, that if you return somewhere after a long time away, it’s never how you remember it. As we rack up the first of many Killing Sprees in Halo Infinite’s first technical preview, however, we’re not so sure that’s true. The territory might be new – Live Fire, a tangle of ramps, towers and gangways wrapped in drab training-facility theming – but everything else feels like home. The crunch of a melee hit connecting with the armour plate of an opponent. The lazy, tumbling trajectory of a frag grenade. The precise number of Needler shards you need to embed beneath someone’s skin before they’ll explode in a cloud of pink. All of this imprinted onto our brain by endless hours of practice, the intervening decade apparently having done little to shift them from our muscle memory.
This familiarity should be a criticism. At a time when we often lament the lack of chances being taken by developers, surely it is hypocritical to celebrate Infinite for so perfectly imitating its predecessors? But the difference here, we’d contend – somewhat guiltily, as if caught with fingers in the plasma-grenade jar – is that nothing else out there feels quite like Halo. Including, arguably, the previous two Halo games.

From what we’ve seen,
This story is from the November 2021 edition of Edge.
Subscribe to Magzter GOLD to access thousands of curated premium stories, and 10,000+ magazines and newspapers.
Already a subscriber? Sign In
MORE STORIES FROM Edge
Edge UK
Hollow Knight: Silksong
Hornet has fallen. Silksong’s opening cutscene reintroduces our heroine in captivity, being dragged away from Hallownest, where once she served the role of Hollow Knight’s most fearsome recurring boss.
6 mins
December 2025
Edge UK
Gears Of War: Reloaded
Something may be lost in the translation between the original 2006 version of Gears Of War and the considerably prettier, brighter and more sharply textured Reloaded. A solemn, grimy place, where endless battles over scarce resources have resulted only in ever-larger piles of corpses, the world of Gears is perhaps most suitably rendered via the fuzzier, grey-brown colour palette of the first Xbox 360 release. Especially for Marcus Fenix and co, war is hell. You might argue that it ought to look like it.
1 mins
December 2025
Edge UK
Post Script
Silksong turns up the volume on some of Hollow Knight's finest ideas
4 mins
December 2025
Edge UK
Post Script
Ezo was not yet part of Japan in 1603, when Ghost Of Yotei's story takes place, which feels an appropriate analogue for Sucker Punch acknowledging itself as a nonJapanese studio making a culturally Japanese game.
2 mins
December 2025
Edge UK
MIO: MEMORIES IN ORBIT
Can tentacles and angry doors distinguish this Metroidvania?
3 mins
December 2025
Edge UK
BLENDO GAMES
The one calm voice amid this fracas, he says, was that of Embark's owner. “Nexon were the ones saying, ‘Relax. Here's why this is happening, and here's what you need to do about it'.” The Korean gaming giant has form here: its 1999 title
7 mins
December 2025
Edge UK
LEGO BATMAN: LEGACY OF THE DARK KNIGHT
With Lego's parody treatment, everyone in Gotham is a joker
3 mins
December 2025
Edge UK
CINDER CITY
Only collective effort can save this futuristic Seoul
5 mins
December 2025
Edge UK
AGENT OF CHANGE
From 47 to 007: IO Interactive is bringing James Bond back to life
16 mins
December 2025
Edge UK
BLUE PRINCE
How Hollywood dreams and boardgames led to 2025's most fascinating puzzle box
8 mins
December 2025
Translate
Change font size
