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Yakuza 6
Edge
|April 2017
Kiryu and co get a long-overdue overhaul in the most lavish Yakuza game in years.
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Heavens above, an autosave. Yakuza 6 may be the fourth game in Toshihiro Nagoshi’s intoxicating series to arrive on PS4, but it’s the first to truly feel like it’s been built for it. This series has often felt a little behind the times – it’s a vital part of its charm, and entirely in keeping with a game that plays on, and with, publisher Sega’s rich heritage. Yet the series’ continuing insistence that we could only save our progress between chapters, or at telephones out in the world, has pushed that concept to its extreme. Well, no longer. Here, every item we pick up or buy, every morsel we consume, every purchased upgrade or soundly battered group of enemies sees our game saved on the fly. What a world.
If that seems like something of a strange thing to be excited about, we assume you’re not a Yakuza fan. As such you’re unlikely to be particularly fussed about the countless other ways in which Yakuza Studio has brought its decade-old series belatedly up to speed. There are cars –
This story is from the April 2017 edition of Edge.
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