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Call Of Duty: WWII
Edge
|October 2018
Black Ops IIII’s scavenger hunt approach to game design, cherry-picking elements from its peers, is not without Call Of Duty precedent.
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Last year’s entry took a trip back to WWII, picking up elements from Battlefield (the grand scale of the new War mode) and Destiny (the social hub Headquarters, the pervasiveness of the loot-crate system) along the way.
This story is from the October 2018 edition of Edge.
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