Borderlands 3
Xbox: The Official Magazine|December 2019
BIGGER, BETTER-LOOKING AND REASSURINGLY FAMILIAR.
STEVE BOXER
Borderlands 3

For bands, it’s that second album which is generally held to be ‘difficult’. We reckon the same thing applies to the third iteration of a videogame. That marks its transition from game to franchise (although with spin-offs like The Pre-Sequel and Tales From The Borderlands, Gearbox’s shooter had clearly become a franchise long before Borderlands 3). But when crafting the third main instalment of a popular game, developers face the stark dilemma of whether to stick or twist.

With Borderlands 3, the good news is that Gearbox has shied away from any reboot ideas. Anyone who has played a previous Borderlands game will find it reassuringly familiar, to such an extent that series first-timers will find elements like the sprawling inventory and character progression systems bafflingly impenetrable, at least at first.

But existing Borderlands fans will luxuriate in the comfort of finding every distinctive aspect of Borderlands 3 where they expect it to be, more or less unchanged. Plus, they will love the changes and improvements that Gearbox has made: Borderlands 3’s game world, extended beyond Pandora to a bunch of planets (mini-city hub Sanctuary is now a fully operational spaceship) is huge and refreshingly diverse. The guns and other loot items are more plentiful and outrageous than ever. And that unmistakable gameplay has never been more satisfying.

This story is from the December 2019 edition of Xbox: The Official Magazine.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

This story is from the December 2019 edition of Xbox: The Official Magazine.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

MORE STORIES FROM XBOX: THE OFFICIAL MAGAZINEView All
Zombie Army 4: Dead War
Xbox: The Official Magazine

Zombie Army 4: Dead War

Schlocky shooter hits its target, but runs out of Ammo

time-read
6 mins  |
April 2020
Xbox: The Official Magazine

My Bloody Valentine

OXM gets hands-on with the latest resi reboot to take on the series’ biggest ever threat, nemesis Chris Burke

time-read
10+ mins  |
April 2020
Xbox: The Official Magazine

The History Of Multiplayer On Xbox

Grab a friend and take a seat on the couch. This is how multiplayer has evolved on our favourite consoles

time-read
9 mins  |
April 2020
Xbox: The Official Magazine

Joe Madureira King Of The Hell

With darksiders shifting genres for its new prequel spin-off, oxm chats to series creator joe madureira about his comic book origins, surviving thq’s downfall and making hellish action games

time-read
7 mins  |
April 2020
WHY I LOVE... LOS SANTOS' CRIMINAL TRIO
Xbox: The Official Magazine

WHY I LOVE... LOS SANTOS' CRIMINAL TRIO

Swapping between Grand Theft Auto V’s trio of crooks makes the sandbox classic’s missions truly killer

time-read
3 mins  |
April 2020
Xbox: The Official Magazine

Lifting the lid on Series X's launch

With the next Xbox set to hit shelves before the end of the year, OXM examines the next-gen console’s launch and what it means for Xbox One

time-read
6 mins  |
April 2020
Rugby 20
Xbox: The Official Magazine

Rugby 20

FULL OF EFFORT, BUT STRUGGLES TO CONVERT WHERE IT COUNTS

time-read
4 mins  |
April 2020
Darksiders Genesis
Xbox: The Official Magazine

Darksiders Genesis

TO HELL WITH STRIFE, WAR AND THE ISOMETRIC CAMERA ANGLE

time-read
3 mins  |
April 2020
Xbox: The Official Magazine

Outriders

The makers of Bulletstorm are back with a shared-world, (slightly) less sweary shooter Dave Meikleham

time-read
5 mins  |
April 2020
BEST SPIDERS ON XBOX
Xbox: The Official Magazine

BEST SPIDERS ON XBOX

Spiders suck. We don’t care how many flies they scoff each year; we’d rather be swarmed by all the bugs than deal with the gross arachnids currently crawling around on Xbox

time-read
5 mins  |
April 2020