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PARKS AND EXPLORATION

Edge UK

|

October 2025

Where do the shrunken environs of Grounded 2 fit into Obsidian’s masterplan?

As we step out into Brookhollow Park for the first time, we get goosebumps. The sound of synthesisers swells as we take in enormous grass stalks and mushrooms towering over us, while ladybirds rumble across the soil like carapaced giants. It's a moment reminiscent of Sam Neill and Laura Dern's iconic introduction to Jurassic Park, but merely serves as the first of many wonders we encounter during our demo of Grounded 2.

Just as in the first game, we take on the role of a teenager shrunk to diminutive proportions by tech corporation Omnient — this time we're exploring the park in the aftermath of an explosion. We make our way through dense jungles of suburban flora as confident teenager Hoops, stumbling across supersized artefacts of the early '90s such as an upended news camera, a milk carton and a waste bin towering impossibly high above like a skyscraper. Such pleasures were manifold in the first game, but the scope has been substantially expanded this time. Indeed, the large area we explore represents just one of several environments our chipper protagonists have to traverse. We catch a tantalising glimpse of the ice-cream tundra promised in promotional materials, for example, but are not yet able to undertake an expedition to this frozen landscape.

We appreciate the change of scenery, but a question lingers. Where does a cartoony survival game such as

Edge UK'den DAHA FAZLA HİKAYE

Edge UK

Edge UK

Post Script

Battlefield 6's singleplayer offering wouldn't have matched Call Of Duty in 2011

time to read

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Post Script

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Absolum

In its branching structure and buffet of combat techniques, it can stand toe to toe with any champion

time to read

4 mins

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Ball X Pit

Fire and petrol. Coke and Mentos. Beans and toast. Of all the potent combinations to emerge throughout recorded history, Kenny Sun's Ball X Pit offers one of the most devious concoctions yet: Vampire Survivors and Breakout.

time to read

2 mins

Christmas 2025

Edge UK

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COLLECTED WORKS JERK GUSTAFSSON

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time to read

14 mins

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Dreams Of Another

The man in pyjamas may be holding an automatic rifle, but as we keep the trigger squeezed, rattling out an infinite supply of bullets, Dreams Of Another feels as therapeutic as PowerWash Simulator.

time to read

2 mins

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Edge UK

Edge UK

Battlefield 6

There's always a way to throw yourself back into the fray or to grab a breather and assess your options

time to read

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Ninja Gaiden 4

Ninja Gaiden 4 revels in the transgression of refusing to stop where you'd normally expect

time to read

4 mins

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Edge UK

Edge UK

BACK TO LIFE

Herobeat Studios hopes for redemption in the face of environmental collapse

time to read

1 min

Christmas 2025

Edge UK

Edge UK

RETRY.EXE

Inside the long and gruelling journey of Lunar Software's sinister sci-fi horror

time to read

14 mins

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