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PUSH BOUNDARIES

ImagineFX

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May 2026

Game artist Xingkong believes that pushing your art further at every stage achieves the best result

PUSH BOUNDARIES

“My creative process usually begins with an image that flashes in my mind, often inspired by a scene from a movie or a game that I find particularly striking. To bring this piece to life, I first used Unreal Engine 5 to build the scene. I arranged the bamboo forest to form a pathway and placed a procession of riders at specific directions and intervals. I then experimented with composition and lighting within UE5, adjusting until I found the most compelling setup. Once the foundation was set, I moved the scene into Photoshop for refinement. There, I boldly modify lighting and other details to enhance the overall atmosphere. My approach is to keep pushing creative boundaries at every stage. If the im

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