Poging GOUD - Vrij
How Can I Create An Interactive Door In Unreal? - Arnold White, Wales
3D World UK
|May 2020
Software Unreal Engine 4
-

Oscar Juárez replies
Creating archviz with Unreal Engine has advanced so much; it’s amazing how we can see our models coming to life, changing from daylight to dawn, turning on and off lights, adding and removing gadgets, and opening doors so we can enter bathrooms, living rooms, terraces etc. This is what we will explore here – creating an interactive, opening door. Let’s get to it.
01 CREATE THE BLUEPRINT AND INTERACTION RANGE
The first thing we need to do is create the blueprint class. Right-click in the explorer and select Blueprintclass, select the actor type and we will have our empty blueprint ready to tweak. Name it OPEN_DOOR – always remember to add an underscore between words, as in Unreal we can’t leave empty spaces. Open the blueprint and go to the viewport. In Add Component click and type ‘static mesh’. Select it and it will be placed, then click and drag over DefaultSceneRoot. Select the static mesh again, and now type again in Add Component and add another static mesh; it will be a child of the first one. Name the first static mesh ‘Frame Door’ and the second one ‘Door’.
Now in Add Component click and type ‘Box Collision’, then add it. Select the Frame Door static mesh and place the door frame that you should have already imported to Unreal. Select the Door static mesh and choose the door model you have imported in Unreal. Select the Box Collision and change its position and size so it can cover the door. This will be the area that will activate the ‘interaction’ when you are in range. Press Compile and then save.
Dit verhaal komt uit de May 2020-editie van 3D World UK.
Abonneer u op Magzter GOLD voor toegang tot duizenden zorgvuldig samengestelde premiumverhalen en meer dan 9000 tijdschriften en kranten.
Bent u al abonnee? Aanmelden
MEER VERHALEN VAN 3D World UK

3D World UK
Nvidia GeForce RTX 4080 Super Founders Edition
On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.
1 mins
December 2024

3D World UK
MCU VFX moments
Pros choose their favourite CG shots from the Marvel Cinematic Universe
4 mins
December 2024

3D World UK
Nosing around on Fallout
We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face
4 mins
December 2024

3D World UK
DISCOVER RED GIANT GEO'S HANDY TOOLS
Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation
4 mins
December 2024

3D World UK
BUILD AND ANIMATE A FUN-FILLED ROBOT
Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character
4 mins
December 2024

3D World UK
DESIGN STRIKING SCULPTS AT SPEED
Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary
4 mins
December 2024

3D World UK
CREATE A CANYON ENVIRONMENT
Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets
4 mins
December 2024

3D World UK
TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display
8 mins
December 2024

3D World UK
Goodbye SAIGON
Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer
5 mins
December 2024

3D World UK
IMPRESSIONISTIC REALISM
Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot
6 mins
December 2024
Translate
Change font size