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RichCast

Retro Gamer

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Issue 247

Philip Oliver on the immersive storytelling app evoking memories of age-old adventures

RichCast

RichCast allows anyone to create and share linear interactive stories that are R similar in structure to choose Your Own Adventure games.

Available for multiple platforms and requiring no knowledge of coding, users can play around with an easy-to-learn editor, producing titles that players can interact with verbally or by pressing buttons on the screen. Legendary games developer Philip Oliver tells us how he came to be involved.

How did RichCast come about?

My brother, Andrew, and I sold Radiant Worlds to Rebellion in 2018 and we began giving lectures at universities around the UK about the games industry. We'd talk about the opportunities for new and creative games and apps and ask students to think about something they'd like to see exist. We noted that students learn Unity which is a big undertaking. We wondered if there could be a higher-level solution that was much easier for everyone to use – in the same way Wix and Square-Space let people make websites without learning HTML. We also talked about the problems inherent with cross-platform games development and how the same issues didn’t face people making podcasts or YouTube videos. And we also discussed the pain of installing, updating, offloading or deleting multiple apps. We felt a system like Spotify, Netflix or YouTube for games would work– something allowing creators to develop and instantly update their games that’d give players access to a wide range of interactive titles.When did development begin on this project?

Retro Gamer

Denne historien er fra Issue 247-utgaven av Retro Gamer.

Abonner på Magzter GOLD for å få tilgang til tusenvis av kuraterte premiumhistorier og over 9000 magasiner og aviser.

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FLERE HISTORIER FRA Retro Gamer

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RICHIE SHOEMAKER

PC Zone is one of those magazines that fans still champion long after its closure, and Richie Shoemaker's five years on its staff make him a familiar face to many of them. We learn about his start in games media, how he launched a single-game magazine that outlasted many more mainstream titles, and why he's recently returned to print magazines

time to read

12 mins

Issue 275

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Future Classic

Modern games you'll still be playing in years to come

time to read

4 mins

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40 YEARS OF AMIGA

IN 1985, COMMODORE LAUNCHED A POWERHOUSE 16-BIT COMPUTER PLATFORM THAT WAS AHEAD OF ITS TIME, AND HOSTED MANY ALL-TIME CLASSIC GAMES. FORTY YEARS ON, WE SPEAK TO DEVELOPERS AND FANS TO CELEBRATE A FAMILY OF COMPUTERS THAT HAS BECOME SIMPLY TIMELESS

time to read

4 mins

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TURBO CHALLENGE-2

WITH ITS INSTANTLY CATCHY AND ENERGETIC MELODY, CRISP DIGITAL SAMPLES AND ARPEGGIOS, BARRY LEITCH'S LAYERED, SOARING TITLE TUNE FOR GREMLIN'S LOTUS TURBO CHALLENGE 2 (OR LOTUS II: RECS AS IT'S KNOWN ON THE MEGA DRIVE) QUICKLY DROVE GAMERS CRAZY WITH EXCITEMENT

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A SUMMER OF GAMES

A LARGE NUMBER OF RETRO-RELATED GAMES ARE ON THE WAY

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1 min

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THE MAKING OF DRAKAN

EVERYONE KNOWS LARA CROFT, THE TOUGH 3D ACTION HEROINE. BUT HOW MUCH COOLER WOULD SHE BE IF SHE COULDN'T JUST JUMP AND SHOOT, BUT COULD ALSO DISH IT OUT IN HAND-TO-HAND COMBAT AND RIDE A FIRE-BREATHING DRAGON? WELL, THEN HER NAME WOULD NO LONGER BE LARA, BUT RYNN

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Super Pocket: Neo Geo & Data East Edition

WHO WILL WIN THE LATEST SUPER POCKET HEAD TO HEAD?

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TIGER HELI

TIGER-HELI ESTABLISHED TOAPLAN'S REPUTATION AS A SHOOTING GAME POWERHOUSE, EMERGING AS ONE OF THE MOST IMPORTANT, INFLUENTIAL RELEASES THE GENRE HAS EVER SEEN. AND IT'S STILL NOT DONE. LATER THIS YEAR TIGER-HELI LANDS ON ATARI CONSOLES. BUT WHAT MADE IT SUCH A SPECIAL GAME?

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SUPER COLLECTENDO

Mark Smith's love for the SNES comes from lifelong friendships

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SOUL READER 1&2 REMASTERED

RETURN TO NOSGOTH

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2 mins

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