Prøve GULL - Gratis
HEART MACHINE
Edge UK
|August 2025
Inspired by personal trauma, driven by early success, an indie gem searches for stability
Two words that click together neatly: Glitch City. This, surely, is the sort of place you'd find in the intricate, fidgety, soulful games made by Heart Machine. It's a place where you'd find the ruined libraries of Hyper Light Drifter, perhaps, where the pixel-art shelves creak under their burdens and computer components are made from chunks of roughly edged stone. You could skate through its pearly clouds, as in Solar Ash, or encounter ghost shanties made from blue plastic, of the kind you come across in Hyper Light Breaker.
Glitch City is a large part of the Heart Machine story, one that predates the studio's founding. But it's not a game, nor an imagined world – it's part of the real one. It started off as a co-working site for game creators in Los Angeles, and has since grown into a community space for the local indie game development scene. Named after a term coined by Pokémon fandom, Glitch City was set up in part by Heart Machine founder Alx Preston, in 2013, back when Preston was doing freelance artwork and, full of hope, entering game jams.
"We wanted a space where we could work with other like-minded people," he explains. That desire for shared space led first to "art nights", held once a week in Preston's garage. "We found that to be nice, just to have some other people around while you're working on your private projects." It worked so well that soon Preston and his friends were talking about getting a dedicated space for themselves, so they gathered a group of indie developers and signed a lease on a location. Preston laughs at how easily it all came together – "just from conversation and a need to connect, right?"
Denne historien er fra August 2025-utgaven av Edge UK.
Abonner på Magzter GOLD for å få tilgang til tusenvis av kuraterte premiumhistorier og over 9000 magasiner og aviser.
Allerede abonnent? Logg på
FLERE HISTORIER FRA Edge UK
Edge UK
Hollow Knight: Silksong
Hornet has fallen. Silksong’s opening cutscene reintroduces our heroine in captivity, being dragged away from Hallownest, where once she served the role of Hollow Knight’s most fearsome recurring boss.
6 mins
December 2025
Edge UK
Gears Of War: Reloaded
Something may be lost in the translation between the original 2006 version of Gears Of War and the considerably prettier, brighter and more sharply textured Reloaded. A solemn, grimy place, where endless battles over scarce resources have resulted only in ever-larger piles of corpses, the world of Gears is perhaps most suitably rendered via the fuzzier, grey-brown colour palette of the first Xbox 360 release. Especially for Marcus Fenix and co, war is hell. You might argue that it ought to look like it.
1 mins
December 2025
Edge UK
Post Script
Silksong turns up the volume on some of Hollow Knight's finest ideas
4 mins
December 2025
Edge UK
Post Script
Ezo was not yet part of Japan in 1603, when Ghost Of Yotei's story takes place, which feels an appropriate analogue for Sucker Punch acknowledging itself as a nonJapanese studio making a culturally Japanese game.
2 mins
December 2025
Edge UK
MIO: MEMORIES IN ORBIT
Can tentacles and angry doors distinguish this Metroidvania?
3 mins
December 2025
Edge UK
BLENDO GAMES
The one calm voice amid this fracas, he says, was that of Embark's owner. “Nexon were the ones saying, ‘Relax. Here's why this is happening, and here's what you need to do about it'.” The Korean gaming giant has form here: its 1999 title
7 mins
December 2025
Edge UK
LEGO BATMAN: LEGACY OF THE DARK KNIGHT
With Lego's parody treatment, everyone in Gotham is a joker
3 mins
December 2025
Edge UK
CINDER CITY
Only collective effort can save this futuristic Seoul
5 mins
December 2025
Edge UK
AGENT OF CHANGE
From 47 to 007: IO Interactive is bringing James Bond back to life
16 mins
December 2025
Edge UK
BLUE PRINCE
How Hollywood dreams and boardgames led to 2025's most fascinating puzzle box
8 mins
December 2025
Listen
Translate
Change font size
