Gå ubegrenset med Magzter GOLD

Gå ubegrenset med Magzter GOLD

Få ubegrenset tilgang til over 9000 magasiner, aviser og premiumhistorier for bare

$149.99
 
$74.99/År

Prøve GULL - Gratis

Dune: Awakening

Edge UK

|

September 2025

Progress in Dune: Awakening can be divided into two distinct parts: before and after flight.

Dune: Awakening

As though dragging your way through human history, you have to work your way up from hunter-gatherer status for the privilege of being airborne. The pre-flight era is dominated by solo exploration, mining for resources, crafting and PvE combat within the Hagga Basin. In Frank Herbert’s novel, the Basin is the area of Arrakis most populous with cities and villages, including those of the hardy Fremen, who are (relatively speaking) native to the planet. In Awakening’s alternate timeline, the Fremen are missing, driven away by the pogroms of the Imperial elite troops. Without their cleansing influence, the Basin is infested with riffraff: scavengers, slavers, smugglers, cultists. Other players can be seen scurrying around, but there’s little incentive to buddy up at this point (and if you'd like a private server to enjoy with your friends, you need to pay for the privilege).

imageThe unsavoury inhabitants organise into countless outposts, which you can clear out in exchange for loot, experience and resources. This is one of the game’s main stumbling blocks, its open-world laundry list, inviting fatigue. The Basin’s geography is pleasingly varied, but each region contains a similar spread of caves, forts, terraforming labs and shipwrecks. The game's prose and voice acting are consistently excellent, so there are genuinely interesting, well-acted stories tucked away in these dungeons. But repetitive settings and predictable AI mean firefights rarely feel worthwhile. Some enemies don’t react until you're breathing down their necks. Others spam grenades and rush right at you.

FLERE HISTORIER FRA Edge UK

Edge UK

Edge UK

STRANGE SCAFFOLD

How to embrace the weird while keeping the culture and games focused on people

time to read

7 mins

November 2025

Edge UK

Edge UK

Post Script

A clockwork heart can't beat faster

time to read

4 mins

November 2025

Edge UK

Edge UK

Metal Gear Solid Delta: Snake Eater

Every tiny detail of protagonist Snake is modelled. The fabric of his fatigues darkens and grows heavy with water when he splashes through a stream or pond.

time to read

4 mins

November 2025

Edge UK

Edge UK

It Came From The Desert

Cinemaware's B-movie homage pushed the vision of interactive cinema to new heights

time to read

6 mins

November 2025

Edge UK

Edge UK

Shuten Order

Whatever the opposite of writer's block is, Kazutaka Kodaka has it.

time to read

4 mins

November 2025

Edge UK

Edge UK

Metal Gear Solid Delta: Snake Eater

Every tiny detail of protagonist Snake is modelled.

time to read

4 mins

November 2025

Edge UK

Edge UK

INDUSTRIA 2

Turning a minor FPS hit into a survival-horror seque

time to read

3 mins

November 2025

Edge UK

Edge UK

Mafia: The Old Country

Try to change Enzo's outfit at the start of a mission in Mafia: The Old Country, and you're given the option to \"disable story outfits\" – to use costumes that you might have obtained by purchasing the Deluxe Edition of the game or that are specific to other set-piece levels, such as the helmet and jodhpurs Enzo wears in a motor race.

time to read

6 mins

November 2025

Edge UK

Edge UK

BATTLESTAR GALACTICA: SCATTERED HOPES

The sound of Cylons

time to read

3 mins

November 2025

Edge UK

Edge UK

Echoes Of The End

Anyone who's played a big-budget action-adventure game from the past 15 years may get a sense of déjà vu from Echoes Of The End.

time to read

4 mins

November 2025

Listen

Translate

Share

-
+

Change font size