Prøve GULL - Gratis

Gear Up!

Official PlayStation Magazine - UK Edition

|

April 2020

Guilty Gear creator Daisuke Ishiwatari talks to Oscar Taylor- Kent about taking fighting games back to the dojo with Strive

Gear Up!

For fighting game fans, Arc System Works needs no introduction. Its core series, Guilty Gear and Blazblue (which started on PS1 and PS3 respectively), have dominated fighting game tournaments like EVO for years now. On top of that the studio’s produced some impressive franchise-led efforts in the shapes of Persona 4 Arena, Dragon Ball FighterZ, and Granblue Fantasy Versus. Now with Guilty Gear Strive (the “iv” in the title is meant to denote the fourth true iteration of the series) the fighting game studio is taking the genre right back to the drawing board.

“THE FIGHTING GAME GENRE […] DEMANDS A HIGH LEVEL OF TECHNIQUE

“Over Guilty Gear’s 20-year history, the focus was to make each update more exciting and impactful than the last,” says Daisuke Ishiwatari, the series’ creator and chief creative officer on Guilty Gear Strive. “We tried to tone it down somewhat with Guilty Gear Xrd, but it didn’t address the main issue with the series – the gap in ability between veteran players and those new to the franchise.”

Arc’s games are known for being fast-paced and technical, with a high skill ceiling, all bright lights and clashing colours that require twitchy reflexes to master. But over the years it’s been working to make fighters friendlier by including more in-depth tutorials and new modes that assist with combos without taking away too much control.

FLERE HISTORIER FRA Official PlayStation Magazine - UK Edition

PLAY Magazine UK

PLAY Magazine UK

NOT SO SILENT

With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in

time to read

11 mins

December 2024

PLAY Magazine UK

PLAY Magazine UK

Late night with the devil

My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.

time to read

10 mins

December 2024

PLAY Magazine UK

PLAY Magazine UK

NCE BITTEN, THRICE SNEAKY

We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.

time to read

5 mins

December 2024

PLAY Magazine UK

PLAY Magazine UK

Crimson Desert

Devils may cry, and so might you after this

time to read

3 mins

December 2024

PLAY Magazine UK

PLAY Magazine UK

Spine

Looking to equal gun-fu classics

time to read

3 mins

December 2024

PLAY Magazine UK

PLAY Magazine UK

Lost Records: Bloom & RageTape 1

Hitting play on Don't Nod's coming-of-age tale

time to read

3 mins

December 2024

PLAY Magazine UK

PLAY Magazine UK

PS5 Pro to launch

PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar

time to read

3 mins

December 2024

PLAY Magazine UK

PLAY Magazine UK

Batman: Arkham Asylum

15 years!? Holy depressing passing of time, Batman!

time to read

1 mins

October 2024

PLAY Magazine UK

PLAY Magazine UK

The Elder Scrolls Online: Gold Road

Keeping us engaged with the carat-and-stick approach

time to read

3 mins

October 2024

PLAY Magazine UK

PLAY Magazine UK

Alan Wake 2: Night Springs

Keepin' it weird

time to read

2 mins

October 2024

Translate

Share

-
+

Change font size