Prøve GULL - Gratis

Gated community

Edge

|

February 2021

Inside Dim Bulb Games’ gallery of lockpicking mechanics, and what it might mean for games

Gated community

Locksport is the art, science and YouTube phenomenon of unlocking security devices that were meant only to be opened by keys. It’s a transgressive and geeky hobby, and so perhaps it’s no surprise that videogames have attempted to represent it for decades. Since August, Dim Bulb Games’ Johnnemann Nordhagen has been updating a playable museum of lockpicking, which you can visit for a price of your choosing on dimbulbgames.itch.io.

What was the impetus for the project?

Natalie Clayton, one of the writers for Rock Paper Shotgun, just tweeted ‘a museum of virtual fishing mechanics’, or something like that. And I said, this should absolutely exist. It would be wonderful if there was one for conversation mechanics, and lockpicking, and hacking – that would be so useful for developers. I chose lockpicking because I thought there were relatively few games with it. It turns out there are way more than I assumed, but it’s been fun anyway.

So it’s intended to help the time-poor developer with their research?

That’s right. My thinking is that if you want lockpicking in your game, you download the museum and play all the different examples. If something is really exciting to you, maybe you download that game as well and see it in its natural habitat. Even a system as self-contained as lockpicking isn’t entirely separate from the context of the game in which it appears. A lot of games have lockpicks as resources, for example, so that brings in this whole economy that is not possible to portray in the museum.

FLERE HISTORIER FRA Edge

Edge UK

Edge UK

STRANGE SCAFFOLD

How to embrace the weird while keeping the culture and games focused on people

time to read

7 mins

November 2025

Edge UK

Edge UK

Post Script

A clockwork heart can't beat faster

time to read

4 mins

November 2025

Edge UK

Edge UK

Metal Gear Solid Delta: Snake Eater

Every tiny detail of protagonist Snake is modelled. The fabric of his fatigues darkens and grows heavy with water when he splashes through a stream or pond.

time to read

4 mins

November 2025

Edge UK

Edge UK

It Came From The Desert

Cinemaware's B-movie homage pushed the vision of interactive cinema to new heights

time to read

6 mins

November 2025

Edge UK

Edge UK

Shuten Order

Whatever the opposite of writer's block is, Kazutaka Kodaka has it.

time to read

4 mins

November 2025

Edge UK

Edge UK

Metal Gear Solid Delta: Snake Eater

Every tiny detail of protagonist Snake is modelled.

time to read

4 mins

November 2025

Edge UK

Edge UK

INDUSTRIA 2

Turning a minor FPS hit into a survival-horror seque

time to read

3 mins

November 2025

Edge UK

Edge UK

Mafia: The Old Country

Try to change Enzo's outfit at the start of a mission in Mafia: The Old Country, and you're given the option to \"disable story outfits\" – to use costumes that you might have obtained by purchasing the Deluxe Edition of the game or that are specific to other set-piece levels, such as the helmet and jodhpurs Enzo wears in a motor race.

time to read

6 mins

November 2025

Edge UK

Edge UK

BATTLESTAR GALACTICA: SCATTERED HOPES

The sound of Cylons

time to read

3 mins

November 2025

Edge UK

Edge UK

Echoes Of The End

Anyone who's played a big-budget action-adventure game from the past 15 years may get a sense of déjà vu from Echoes Of The End.

time to read

4 mins

November 2025

Translate

Share

-
+

Change font size