Prøve GULL - Gratis
2019@E3
Edge
|September 2019
Fittingly, it feels like a half-remembered dream.
-

The Legend Of Zelda: Link’s Awakening
Nintendo
Granted, a lack of sleep does tend to make your memory pretty fuzzy. But as we play through the opening of Grezzo’s remake of the Game Boy favorite, it all starts flooding back. Waking up in Marin’s house. The owl. The Octoroks. Pushing urchins with your shield. Grabbing your sword from the beach. The cave with the cracked floor. Trading the mushroom for the magic powder to sprinkle on that pesky raccoon. Sure, the crane game in Mabe Village might now have realistic physics, but are unfortunately limited time with this E3 build is summed up by that Chain Chomp tethered outside. What was once a startling surprise – a Mario staple in a Zelda game? – now prompts little more than a nod of recognition.
That’s not a problem for those new to Link’s Awakening, of course, and it’s early days – we’ve barely entered Tail Cave before the demo tells us our time’s up. Besides, the new look is lovely; the plasticky toy town sheen makes characters look like sentient Amiibo (you’d suspect it was a marketing ploy if Link weren’t the only accompanying figurine) and the tilt-shift effect softens everything around the edges of the screen. It has, however, come at a cost. This isn’t the first Nintendo game we’ve played with performance issues at the preview stage – this sort of thing is usually tightened up near the end of development – but it seems the extra effects have taken their toll on the framerate.
Denne historien er fra September 2019-utgaven av Edge.
Abonner på Magzter GOLD for å få tilgang til tusenvis av kuraterte premiumhistorier og over 9000 magasiner og aviser.
Allerede abonnent? Logg på
FLERE HISTORIER FRA Edge

Edge UK
STRANGE SCAFFOLD
How to embrace the weird while keeping the culture and games focused on people
7 mins
November 2025

Edge UK
Post Script
A clockwork heart can't beat faster
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled. The fabric of his fatigues darkens and grows heavy with water when he splashes through a stream or pond.
4 mins
November 2025

Edge UK
It Came From The Desert
Cinemaware's B-movie homage pushed the vision of interactive cinema to new heights
6 mins
November 2025

Edge UK
Shuten Order
Whatever the opposite of writer's block is, Kazutaka Kodaka has it.
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled.
4 mins
November 2025

Edge UK
INDUSTRIA 2
Turning a minor FPS hit into a survival-horror seque
3 mins
November 2025

Edge UK
Mafia: The Old Country
Try to change Enzo's outfit at the start of a mission in Mafia: The Old Country, and you're given the option to \"disable story outfits\" – to use costumes that you might have obtained by purchasing the Deluxe Edition of the game or that are specific to other set-piece levels, such as the helmet and jodhpurs Enzo wears in a motor race.
6 mins
November 2025

Edge UK
BATTLESTAR GALACTICA: SCATTERED HOPES
The sound of Cylons
3 mins
November 2025

Edge UK
Echoes Of The End
Anyone who's played a big-budget action-adventure game from the past 15 years may get a sense of déjà vu from Echoes Of The End.
4 mins
November 2025
Translate
Change font size