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Edge

Edge

THE MAKING OF... OXYEN FREE

How over 30 years of friendship, and a persistent love of ’80s cinema, culminated in a spooky adventure

10+ min  |

February 2022
Edge

Edge

Trigger Happy

Shoot first, ask questions later

3 min  |

February 2022
Edge

Edge

Valheim

A progress report on the games we just can’t quit

2 min  |

February 2022
Edge

Edge

Year of reckoning

Reviewing another difficult 12 months across the game industry

9 min  |

February 2022
Edge

Edge

UNKNOWN WORLDS

How perseverance – and chocolate-chip cookies – has kept the Subnautica studio afloat

9 min  |

January 2022
Edge

Edge

Trigger Happy

Shoot first, ask questions later

3 min  |

January 2022
Edge

Edge

THE MAKING OF ... RETURNAL

How a master of arcade-style action chiseled away the superfluous to uncover something new

10 min  |

January 2022
Edge

Edge

Pik pocket

Nintendo and Niantic’s latest AR team-up is a delightfully unassuming diversion. Is that enough?

4 min  |

January 2022
Edge

Edge

HORROR SHOW

Strategically sowing the stylish seeds of terror in The Fabulous Fear Machine

1 min  |

January 2022
Edge

Edge

Exhibit A

Radiohead’s collaboration with Epic is a vivid experiment in interactive art

4 min  |

January 2022
Edge

Edge

DISPATCHES JANUARY

Dialogue Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins a 12-month Xbox Game Pass Ultimate membership

7 min  |

January 2022
Edge

Edge

ELDEN RING

Does FromSoftware’s magic work across a broader canvas?

6 min  |

January 2022
Edge

Edge

Dark Souls III

How FromSoftware’s fourth Souls game triumphantly paints itself into a corner

7 min  |

January 2022
Edge

Edge

Animal Crossing: New Horizons

A progress report on the games we just can’t quit

2 min  |

January 2022
Edge

Edge

Unreliable Narrator

Exploring stories in games and the art of telling tales

4 min  |

January 2022
Edge

Edge

THE MAKING OF... CHICORY: A COLORFUL TALE

From broad strokes to tiny details, how a team of five crafted an adventure-game ode to creativity

10+ min  |

December 2021
Edge

Edge

Powering up

How 1047 Games went from dorm-room Halo to 13m players and a valuation of $1.5bn

10+ min  |

December 2021
Edge

Edge

DOKEV

Pearl Abyss on the inspirations behind the unexpected hit of Gamescom

6 min  |

December 2021
Edge

Edge

TCHIA

An open-world adventure embracing its time in the sun

4 min  |

December 2021
Edge

Edge

Jett: The Far Shore

PC, PS4, PS5

8 min  |

December 2021
Edge

Edge

Deathloop

PC, PS5

10+ min  |

December 2021
Edge

Edge

Sin & Punishment: Successor Of The Skies

How Treasure came out all guns blazing for its last big game

8 min  |

December 2021
Edge

Edge

KITFOX GAMES

The Montreal indie on boyfriends, Dwarf Fortress, and avoiding overwork

9 min  |

December 2021
Edge

Edge

THE SECOND COMING

In 1999, Sony launched what would become the best-selling game console of all time. These are the stories of the people on the ground

10+ min  |

December 2021
Edge

Edge

Marvel's Guardians Of The Galaxy

Can Eidos Montreal get the best out of the MCU’s misfits?

4 min  |

November 2021
Edge

Edge

Psychonauts 2

The upside of such a large cast is having more brains to probe – and some of them have multiple segments

10+ min  |

November 2021
Edge

Edge

HALO INFINITE

After six years, is 343 ready to finish the fight?

6 min  |

November 2021
Edge

Edge

CHARLES GAMES

The small Czech developer making videogame history

8 min  |

November 2021
Edge

Edge

Verses mode

From Wordsworth to Grand Theft Auto V: the unexpected crossover between poetry and videogames

10+ min  |

November 2021
Edge

Edge

ALTER EGO

How tackling the Marvel universe revealed an unexpected new side of the XCOM team

10+ min  |

November 2021